Commit graph

11 commits

Author SHA1 Message Date
8d5cf5533b docs: sync fidelity status with the datapack feature replay
CLAUDE.md still claimed there was no placed/configured feature system and
that ores never generate below y=0; both stopped being true when the
stage-6 region replay landed. Document what the replay covers, which
decoration stays hand-written, the measured parity baseline, and the new
env-gated base-terrain diagnostic. README gains the same correction plus
the 966-cell base-terrain measurement.
2026-08-26 01:35:29 +03:00
cca7b1d3f1 docs: refresh measured region replay parity 2026-08-25 10:24:20 +03:00
edf624e77b docs: describe region replay parity status 2026-08-25 10:24:20 +03:00
40bdd1b755
Update README.md 2026-08-21 22:21:51 +03:00
cdee55b613 Document current worldgen status 2026-08-18 00:46:09 +03:00
be8f030698 Commit exhaustive vanilla worldgen fixture 2026-08-10 23:54:04 +03:00
ca019756ec Add vanilla parity harness and harden server boundaries 2026-08-10 22:54:16 +03:00
Master290
2b07d6be20 Fix terrain streaming and surface spawning 2026-07-21 11:11:19 +03:00
Master290
cbd5c7b546 Implement ticketed chunk lifecycle 2026-07-21 10:04:56 +03:00
Master290
cae06eb97e Implement multiplayer persistence and vanilla lighting 2026-07-21 09:21:44 +03:00
Master290
a7bb9496ae Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775)
Vanilla-faithful overworld generator (final_density + multi-noise biomes),
full connection lifecycle (status/login/configuration/play), chunk streaming,
creative block editing, and the protocol/nbt/registry infrastructure.
2026-06-24 00:32:51 +03:00