Fix terrain streaming and surface spawning
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17 changed files with 424 additions and 111 deletions
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@ -37,12 +37,15 @@ block editing, persistent worlds, and an overworld generator built on the real
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```
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go build ./...
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go run ./cmd/regionio -seed 12345
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go run ./cmd/regionio -seed 12345 -port 25565 -viewdistance 2
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```
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The world seed defaults to `0`; override it with the `-seed` flag or the
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`REGIONIO_SEED` environment variable. The server listens on `0.0.0.0:25565`.
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Changing the seed for an existing world directory is rejected.
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Changing the seed for an existing world directory is rejected. The server caps
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the client-requested chunk radius at `2` by default because cold density-based
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generation is expensive; raise it with `-viewdistance 3` after the surrounding
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world has been generated and cached.
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## Testing
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