..
testdata
world: prove undecorated base terrain bit-exact against vanilla
2026-08-26 02:06:31 +03:00
anvil_format_test.go
Write chunk NBT vanilla reads: flat root, byte section Y, four-bit block palettes
2026-07-27 03:44:48 +03:00
aquifer_verify_test.go
Implement the vanilla Aquifer; stop flooding caves
2026-07-27 02:02:12 +03:00
banding_verify_test.go
Restore the subsurface layers: real above_preliminary_surface and surface depth
2026-07-27 02:15:14 +03:00
base_terrain_diagnostic_test.go
world: prove undecorated base terrain bit-exact against vanilla
2026-08-26 02:06:31 +03:00
bench_test.go
Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775)
2026-06-24 00:32:51 +03:00
biome_3d_test.go
Resolve block names to the default state, not the first one
2026-07-27 03:35:39 +03:00
biome_bench_test.go
3D per-cell biomes (4x4x4) with surface/underground/cave layers
2026-06-24 01:04:01 +03:00
biome_lookup.go
Pin feature ordering to vanilla runtime
2026-08-11 09:29:17 +03:00
biome_lookup_test.go
3D per-cell biomes (4x4x4) with surface/underground/cave layers
2026-06-24 01:04:01 +03:00
biome_parameters.json
Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775)
2026-06-24 00:32:51 +03:00
block_predicate.go
world: replay datapack features across regions
2026-08-25 10:24:19 +03:00
block_predicate_test.go
Evaluate world-aware block predicates
2026-08-11 13:13:02 +03:00
block_properties.bin
Send three real heightmaps instead of one repeated three times
2026-07-27 03:27:09 +03:00
block_properties.go
Send three real heightmaps instead of one repeated three times
2026-07-27 03:27:09 +03:00
blocks.json
Chunk persistence to Anvil .mca region files
2026-06-25 00:40:14 +03:00
cache.go
world: publish decorated region batches
2026-08-25 10:24:19 +03:00
cache_light.go
Fix terrain streaming and surface spawning
2026-07-21 11:11:19 +03:00
cache_light_reuse_test.go
Fix terrain streaming and surface spawning
2026-07-21 11:11:19 +03:00
cache_test.go
Test batch cache persistence
2026-08-18 01:34:36 +03:00
cache_tickets.go
Implement ticketed chunk lifecycle
2026-07-21 10:04:56 +03:00
cache_tickets_test.go
Implement ticketed chunk lifecycle
2026-07-21 10:04:56 +03:00
carve.go
Configured carvers: caves and canyons
2026-07-27 03:58:56 +03:00
carve_verify_test.go
Configured carvers: caves and canyons
2026-07-27 03:58:56 +03:00
chunk.go
Implement multiplayer persistence and vanilla lighting
2026-07-21 09:21:44 +03:00
compress.go
Implement multiplayer persistence and vanilla lighting
2026-07-21 09:21:44 +03:00
decoration_region.go
Place scheduled ores across regions
2026-08-11 13:35:47 +03:00
decoration_region_test.go
Schedule features from mutable regions
2026-08-11 13:23:45 +03:00
deepslate_verify_test.go
Bind the surface rule tree to the world seed
2026-07-27 02:25:09 +03:00
disks.go
world: drop dead per-type feature replay wrappers
2026-08-26 01:30:57 +03:00
disks_test.go
world: replay datapack features across regions
2026-08-25 10:24:19 +03:00
encode.go
Commit exhaustive vanilla worldgen fixture
2026-08-10 23:54:04 +03:00
encode_test.go
Write the section fluid count instead of a hardcoded zero
2026-07-27 03:28:49 +03:00
entity.go
Implement multiplayer persistence and vanilla lighting
2026-07-21 09:21:44 +03:00
feature_scheduler.go
world: place ruined portal pieces into the region replay
2026-08-26 15:26:42 +03:00
feature_scheduler_test.go
Schedule source chunk features globally
2026-08-11 12:47:59 +03:00
feature_sorter_test.go
Pin feature ordering to vanilla runtime
2026-08-11 09:29:17 +03:00
features.go
Resolve block names to the default state, not the first one
2026-07-27 03:35:39 +03:00
geodes.go
world: replay datapack features across regions
2026-08-25 10:24:19 +03:00
geodes_test.go
world: replay datapack features across regions
2026-08-25 10:24:19 +03:00
golden_test.go
Implement multiplayer persistence and vanilla lighting
2026-07-21 09:21:44 +03:00
heightmap_test.go
Resolve block names to the default state, not the first one
2026-07-27 03:35:39 +03:00
item_blocks.json
Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775)
2026-06-24 00:32:51 +03:00
items.go
Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775)
2026-06-24 00:32:51 +03:00
light.go
Implement ticketed chunk lifecycle
2026-07-21 10:04:56 +03:00
light_test.go
Resolve block names to the default state, not the first one
2026-07-27 03:35:39 +03:00
monster_rooms.go
world: replay stage-3 monster rooms
2026-08-26 02:49:33 +03:00
monster_rooms_test.go
world: place ruined portal pieces into the region replay
2026-08-26 15:26:42 +03:00
ore_schedule_diagnostic_test.go
Compare ore feature biome orders
2026-08-17 01:47:10 +03:00
orevein_verify_test.go
Load vanilla feature stages and place ores
2026-08-10 23:20:43 +03:00
placed_features.go
world: replay datapack features across regions
2026-08-25 10:24:19 +03:00
placed_features_test.go
Bound placed ore verification
2026-08-17 22:52:59 +03:00
region_generator.go
world: place ruined portal pieces into the region replay
2026-08-26 15:26:42 +03:00
region_ore_parity_test.go
world: place ruined portal pieces into the region replay
2026-08-26 15:26:42 +03:00
region_ores.go
world: replay datapack features across regions
2026-08-25 10:24:19 +03:00
region_ores_test.go
world: place ruined portal pieces into the region replay
2026-08-26 15:26:42 +03:00
regionfile.go
Add vanilla parity harness and harden server boundaries
2026-08-10 22:54:16 +03:00
ruined_portal.go
world: ruined portal stub matches vanilla's saved start bit-for-bit
2026-08-26 14:42:18 +03:00
ruined_portal_piece.go
world: place template air, flood connected pockets, age stairs and slabs
2026-08-26 15:51:03 +03:00
ruined_portal_test.go
world: ruined portal stub matches vanilla's saved start bit-for-bit
2026-08-26 14:42:18 +03:00
spawn_surface_test.go
Resolve block names to the default state, not the first one
2026-07-27 03:35:39 +03:00
springs.go
Place biome-driven water and lava springs
2026-08-10 23:29:20 +03:00
springs_test.go
Place biome-driven water and lava springs
2026-08-10 23:29:20 +03:00
state_names.go
Resolve block names to the default state, not the first one
2026-07-27 03:35:39 +03:00
state_names_test.go
Resolve block names to the default state, not the first one
2026-07-27 03:35:39 +03:00
store.go
world: place ruined portal pieces into the region replay
2026-08-26 15:26:42 +03:00
store_test.go
Add vanilla parity harness and harden server boundaries
2026-08-10 22:54:16 +03:00
structure_placement_test.go
worldgen: parse structure sets and place them on the vanilla grid
2026-08-26 10:33:10 +03:00
surface_verify_test.go
Keep race world tests within timeout
2026-08-17 18:05:13 +03:00
terrain.go
Implement multiplayer persistence and vanilla lighting
2026-07-21 09:21:44 +03:00
terrain_bench_test.go
Resolve block names to the default state, not the first one
2026-07-27 03:35:39 +03:00
terrain_debug_test.go
Resolve block names to the default state, not the first one
2026-07-27 03:35:39 +03:00
trees.go
Drive basic trees from biome feature stages
2026-08-10 23:36:12 +03:00
trees_test.go
world: publish decorated region batches
2026-08-25 10:24:19 +03:00
underwater_magma.go
world: drop dead per-type feature replay wrappers
2026-08-26 01:30:57 +03:00
underwater_magma_test.go
world: replay datapack features across regions
2026-08-25 10:24:19 +03:00
vanilla.go
world: port ruined portal generation point and expose pre-carve terrain
2026-08-26 13:56:51 +03:00
vanilla_base_test.go
world: prove undecorated base terrain bit-exact against vanilla
2026-08-26 02:06:31 +03:00
vanilla_batch_test.go
world: publish decorated region batches
2026-08-25 10:24:19 +03:00
vanilla_bench_test.go
world: publish decorated region batches
2026-08-25 10:24:19 +03:00
vanilla_parity_test.go
world: publish decorated region batches
2026-08-25 10:24:19 +03:00
vegetation_patches.go
world: replay datapack features across regions
2026-08-25 10:24:19 +03:00
vegetation_patches_test.go
world: replay datapack features across regions
2026-08-25 10:24:19 +03:00
worldtime_test.go
Run the world clock so day and night happen
2026-07-27 02:45:28 +03:00