Evaluate world-aware block predicates

This commit is contained in:
Daniar Mannanov 2026-08-11 13:13:02 +03:00
parent 1a921434d9
commit 4ff62d7c96
3 changed files with 196 additions and 1 deletions

View file

@ -0,0 +1,129 @@
package world
import (
"encoding/json"
"fmt"
"regionio/internal/worldgen"
)
type rawBlockPredicate struct {
Type string `json:"type"`
Offset [3]int `json:"offset"`
Blocks json.RawMessage `json:"blocks"`
Tag string `json:"tag"`
Fluids json.RawMessage `json:"fluids"`
Predicate json.RawMessage `json:"predicate"`
Predicates []json.RawMessage `json:"predicates"`
}
func (r *decorationRegion) testBlockPredicate(set *worldgen.FeatureSet, raw json.RawMessage, position worldgen.FeaturePosition) (bool, error) {
var predicate rawBlockPredicate
if err := json.Unmarshal(raw, &predicate); err != nil {
return false, fmt.Errorf("world: decode block predicate: %w", err)
}
position.X += predicate.Offset[0]
position.Y += predicate.Offset[1]
position.Z += predicate.Offset[2]
switch predicate.Type {
case "minecraft:true":
return true, nil
case "minecraft:inside_world_bounds":
return position.Y >= MinY && position.Y < MinY+WorldHeight, nil
case "minecraft:matching_blocks":
names, err := decodeStringList(predicate.Blocks)
if err != nil {
return false, fmt.Errorf("world: matching_blocks: %w", err)
}
state, ok := stateByID(r.getBlock(position.X, position.Y, position.Z))
if !ok {
return false, nil
}
for _, name := range names {
if state.Name == name {
return true, nil
}
}
return false, nil
case "minecraft:matching_block_tag":
if predicate.Tag == "" {
return false, fmt.Errorf("world: matching_block_tag missing tag")
}
state, ok := stateByID(r.getBlock(position.X, position.Y, position.Z))
if !ok {
return false, nil
}
for _, name := range flattenBlockTag(set, predicate.Tag, nil) {
if state.Name == name {
return true, nil
}
}
return false, nil
case "minecraft:matching_fluids":
fluids, err := decodeStringList(predicate.Fluids)
if err != nil {
return false, fmt.Errorf("world: matching_fluids: %w", err)
}
state := r.getBlock(position.X, position.Y, position.Z)
for _, fluid := range fluids {
if stateFlags(state)&flagFluid != 0 &&
(fluid == "minecraft:water" || fluid == "minecraft:flowing_water") && isWaterState(state) {
return true, nil
}
if stateFlags(state)&flagFluid != 0 &&
(fluid == "minecraft:lava" || fluid == "minecraft:flowing_lava") && isLavaState(state) {
return true, nil
}
}
return false, nil
case "minecraft:all_of":
for _, child := range predicate.Predicates {
ok, err := r.testBlockPredicate(set, child, position)
if err != nil || !ok {
return ok, err
}
}
return true, nil
case "minecraft:any_of":
for _, child := range predicate.Predicates {
ok, err := r.testBlockPredicate(set, child, position)
if err != nil {
return false, err
}
if ok {
return true, nil
}
}
return false, nil
case "minecraft:not":
if len(predicate.Predicate) == 0 {
return false, fmt.Errorf("world: not predicate missing child")
}
ok, err := r.testBlockPredicate(set, predicate.Predicate, position)
return !ok, err
default:
return false, fmt.Errorf("world: unsupported block predicate %q", predicate.Type)
}
}
func decodeStringList(raw json.RawMessage) ([]string, error) {
var one string
if err := json.Unmarshal(raw, &one); err == nil {
return []string{one}, nil
}
var many []string
if err := json.Unmarshal(raw, &many); err != nil || len(many) == 0 {
return nil, fmt.Errorf("invalid string list %s", raw)
}
return many, nil
}
func isWaterState(state uint16) bool {
value, ok := stateByID(state)
return ok && stateFlags(state)&flagFluid != 0 && value.Name != "minecraft:lava"
}
func isLavaState(state uint16) bool {
value, ok := stateByID(state)
return ok && value.Name == "minecraft:lava"
}

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@ -0,0 +1,62 @@
package world
import (
"encoding/json"
"testing"
"regionio/internal/worldgen"
)
func TestDecorationRegionBlockPredicates(t *testing.T) {
chunk := NewChunk(0, 0, BiomePlains)
chunk.SetBlock(4, 20, 4, StateStone)
chunk.SetBlock(5, 20, 4, StateWater)
region, err := newDecorationRegion([]*Chunk{chunk})
if err != nil {
t.Fatal(err)
}
set, err := worldgen.LoadFeatureSet()
if err != nil {
t.Fatal(err)
}
position := worldgen.FeaturePosition{X: 4, Y: 21, Z: 4}
tests := []struct {
name string
raw string
want bool
}{
{"block offset", `{"type":"minecraft:matching_blocks","blocks":"minecraft:stone","offset":[0,-1,0]}`, true},
{"block list", `{"type":"minecraft:matching_blocks","blocks":["minecraft:dirt","minecraft:stone"],"offset":[0,-1,0]}`, true},
{"air tag", `{"type":"minecraft:matching_block_tag","tag":"minecraft:air"}`, true},
{"water", `{"type":"minecraft:matching_fluids","fluids":["minecraft:water","minecraft:flowing_water"],"offset":[1,-1,0]}`, true},
{"all", `{"type":"minecraft:all_of","predicates":[{"type":"minecraft:inside_world_bounds"},{"type":"minecraft:matching_block_tag","tag":"minecraft:air"}]}`, true},
{"any", `{"type":"minecraft:any_of","predicates":[{"type":"minecraft:matching_blocks","blocks":"minecraft:dirt"},{"type":"minecraft:matching_block_tag","tag":"minecraft:air"}]}`, true},
{"not", `{"type":"minecraft:not","predicate":{"type":"minecraft:matching_blocks","blocks":"minecraft:stone"}}`, true},
{"outside", `{"type":"minecraft:inside_world_bounds","offset":[0,-16,0]}`, true},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
got, err := region.testBlockPredicate(set, json.RawMessage(test.raw), position)
if err != nil {
t.Fatal(err)
}
if got != test.want {
t.Fatalf("predicate = %v, want %v", got, test.want)
}
})
}
}
func TestDecorationRegionRejectsUnsupportedPredicate(t *testing.T) {
region, err := newDecorationRegion([]*Chunk{NewChunk(0, 0, BiomePlains)})
if err != nil {
t.Fatal(err)
}
set, err := worldgen.LoadFeatureSet()
if err != nil {
t.Fatal(err)
}
if _, err := region.testBlockPredicate(set, json.RawMessage(`{"type":"minecraft:would_survive","state":{"Name":"minecraft:oak_sapling"}}`), worldgen.FeaturePosition{}); err == nil {
t.Fatal("unsupported would_survive succeeded")
}
}

View file

@ -129,13 +129,17 @@ func (r *decorationRegion) sourceBiomes() []string {
}
func (r *decorationRegion) placementContext(biomeAllows func(worldgen.FeaturePosition) bool) worldgen.PlacementContext {
set, err := worldgen.LoadFeatureSet()
if err != nil {
panic("world: loading feature datapack: " + err.Error())
}
return worldgen.PlacementContext{
MinY: MinY,
Height: WorldHeight,
BiomeAllows: biomeAllows,
HeightAt: r.heightAt,
BlockPredicate: func(predicate json.RawMessage, position worldgen.FeaturePosition) (bool, error) {
return false, fmt.Errorf("world: unsupported block predicate at (%d,%d,%d): %s", position.X, position.Y, position.Z, predicate)
return r.testBlockPredicate(set, predicate, position)
},
}
}