RegionIO/internal/world/ore_schedule_diagnostic_test.go

121 lines
3.3 KiB
Go

package world
import (
"os"
"sort"
"testing"
"regionio/internal/registry"
"regionio/internal/worldgen"
)
func TestOreScheduleDiagnostic(t *testing.T) {
if os.Getenv("REGIONIO_ORE_SCHEDULE_DIAGNOSTIC") != "1" {
t.Skip("set REGIONIO_ORE_SCHEDULE_DIAGNOSTIC=1 to print ore schedules")
}
seed := int64(12345)
od, err := worldgen.LoadOverworldFinalDensity(seed)
if err != nil {
t.Fatal(err)
}
fluidPicker := worldgen.OverworldFluidPicker(od.SeaLevel)
veins := worldgen.NewOreVeinifier(od)
carver, err := worldgen.NewCarver(od, seed)
if err != nil {
t.Fatal(err)
}
for _, target := range []decorationSource{{0, 0}, {1, 0}, {0, 1}, {-1, -1}} {
var chunks []*Chunk
for cx := target.X - 1; cx <= target.X+1; cx++ {
for cz := target.Z - 1; cz <= target.Z+1; cz++ {
chunks = append(chunks, generateVanillaWithoutDecoration(od, fluidPicker, veins, carver, seed, cx, cz))
}
}
region, err := newDecorationRegion(chunks)
if err != nil {
t.Fatal(err)
}
if err := region.setSource(target.X, target.Z); err != nil {
t.Fatal(err)
}
schedule, err := region.scheduledFeatures(undergroundOresStage)
if err != nil {
t.Fatal(err)
}
t.Logf("source (%d,%d) biomes=%v", target.X, target.Z, region.sourceBiomes())
for _, feature := range schedule {
placed := mustFeatureSet(t).Placed[feature.Name]
if mustFeatureSet(t).Configured[placed.Feature].Type == "minecraft:ore" {
local := localFeatureIndices(mustFeatureSet(t), region.sourceBiomes(), undergroundOresStage, feature.Name)
t.Logf("source (%d,%d) %s global=%d local=%v", target.X, target.Z, feature.Name, feature.Index, local)
}
}
}
}
func TestOreFeatureOrderDiagnostic(t *testing.T) {
if os.Getenv("REGIONIO_ORE_ORDER_DIAGNOSTIC") != "1" {
t.Skip("set REGIONIO_ORE_ORDER_DIAGNOSTIC=1 to compare biome orders")
}
set := mustFeatureSet(t)
orders := map[string][]string{
"climate": append([]string(nil), possibleBiomeOrder()...),
"sorted": sortedBiomeNames(set),
"registry": registryBiomeOrder(),
}
for _, label := range []string{"climate", "registry", "sorted"} {
steps, err := set.FeatureSteps(orders[label])
if err != nil {
t.Fatalf("%s order: %v", label, err)
}
for index, name := range steps[undergroundOresStage] {
placed := set.Placed[name]
if set.Configured[placed.Feature].Type == "minecraft:ore" {
t.Logf("%s %s=%d", label, name, index)
}
}
}
}
func sortedBiomeNames(set *worldgen.FeatureSet) []string {
names := make([]string, 0, len(set.Biomes))
for name := range set.Biomes {
names = append(names, name)
}
sort.Strings(names)
return names
}
func registryBiomeOrder() []string {
for _, synced := range registry.Synced() {
if synced.Name == "minecraft:worldgen/biome" {
return append([]string(nil), synced.Entries...)
}
}
return nil
}
func localFeatureIndices(set *worldgen.FeatureSet, biomes []string, stage int, feature string) map[string]int {
indices := make(map[string]int)
for _, biomeName := range biomes {
biome := set.Biomes[biomeName]
if stage >= len(biome.Features) {
continue
}
for index, name := range biome.Features[stage] {
if name == feature {
indices[biomeName] = index
}
}
}
return indices
}
func mustFeatureSet(t *testing.T) *worldgen.FeatureSet {
t.Helper()
set, err := worldgen.LoadFeatureSet()
if err != nil {
t.Fatal(err)
}
return set
}