RegionIO/internal/worldgen/data/structure_set
Daniar Mannanov c488ce274f worldgen: parse structure sets and place them on the vanilla grid
Loads the 26.1.2 structure datapack: 20 structure sets, 34 structure
definitions, and the worldgen biome tags they reference. Random-spread
placement follows RandomSpreadStructurePlacement byte for byte — region
floorDiv by spacing, one Legacy stream salted per region, two
spread-type draws for the offset — and the four legacy frequency
reducers keep their exact draws, including the hardcoded buried-treasure
salt and the outpost's discarded full-range int.

Verified against the fixture: on seed 12345 the ruined_portals set
claims exactly chunk (1,0), the chunk whose captured blocks carry the
ruined portal's obsidian, gold, and crying obsidian. TestStructure-
PlacementGrid pins that plus village separation invariants.
2026-08-26 10:33:10 +03:00
..
ancient_cities.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
buried_treasures.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
desert_pyramids.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
end_cities.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
igloos.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
jungle_temples.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
mineshafts.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
nether_complexes.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
nether_fossils.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
ocean_monuments.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
ocean_ruins.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
pillager_outposts.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
ruined_portals.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
shipwrecks.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
strongholds.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
swamp_huts.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
trail_ruins.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
trial_chambers.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
villages.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00
woodland_mansions.json worldgen: parse structure sets and place them on the vanilla grid 2026-08-26 10:33:10 +03:00