Loads the 26.1.2 structure datapack: 20 structure sets, 34 structure definitions, and the worldgen biome tags they reference. Random-spread placement follows RandomSpreadStructurePlacement byte for byte — region floorDiv by spacing, one Legacy stream salted per region, two spread-type draws for the offset — and the four legacy frequency reducers keep their exact draws, including the hardcoded buried-treasure salt and the outpost's discarded full-range int. Verified against the fixture: on seed 12345 the ruined_portals set claims exactly chunk (1,0), the chunk whose captured blocks carry the ruined portal's obsidian, gold, and crying obsidian. TestStructure- PlacementGrid pins that plus village separation invariants.
9 lines
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231 B
JSON
9 lines
No EOL
231 B
JSON
{
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"type": "minecraft:ocean_ruin",
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"biome_temp": "cold",
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"biomes": "#minecraft:has_structure/ocean_ruin_cold",
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"cluster_probability": 0.9,
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"large_probability": 0.3,
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"spawn_overrides": {},
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"step": "surface_structures"
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} |