Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775)

Vanilla-faithful overworld generator (final_density + multi-noise biomes),
full connection lifecycle (status/login/configuration/play), chunk streaming,
creative block editing, and the protocol/nbt/registry infrastructure.
This commit is contained in:
Master290 2026-06-24 00:32:51 +03:00
commit a7bb9496ae
146 changed files with 217621 additions and 0 deletions

View file

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package worldgen
import (
"math"
"testing"
)
func TestImprovedNoiseVectors(t *testing.T) {
n := NewImprovedNoise(NewXoroshiro(42))
for _, c := range []struct {
name string
got, want float64
}{
{"xo", n.Xo, 190.83062484342904},
{"yo", n.Yo, 101.88674612737026},
{"zo", n.Zo, 151.323544791807},
} {
if math.Abs(c.got-c.want) > 1e-9 {
t.Fatalf("%s = %v, want %v", c.name, c.got, c.want)
}
}
pts := [][3]float64{{0.5, 0.5, 0.5}, {1.5, 2.5, 3.5}, {100.1, 64.0, -200.7}, {-12.3, 5.0, 7.7}}
want := []float64{0.078420838879807, 0.42903440359153633, 0.041997176611984766, -0.07019565638436798}
for i, p := range pts {
got := n.Noise(p[0], p[1], p[2])
if math.Abs(got-want[i]) > 1e-12 {
t.Fatalf("Noise%v = %v, want %v", p, got, want[i])
}
}
}