Diagnose ore feature seed indices

This commit is contained in:
Daniar Mannanov 2026-08-17 01:37:40 +03:00
parent cb60050801
commit 51b4891f81
3 changed files with 122 additions and 38 deletions

View file

@ -44,12 +44,29 @@ func TestOreScheduleDiagnostic(t *testing.T) {
for _, feature := range schedule { for _, feature := range schedule {
placed := mustFeatureSet(t).Placed[feature.Name] placed := mustFeatureSet(t).Placed[feature.Name]
if mustFeatureSet(t).Configured[placed.Feature].Type == "minecraft:ore" { if mustFeatureSet(t).Configured[placed.Feature].Type == "minecraft:ore" {
t.Logf("source (%d,%d) %s index=%d", target.X, target.Z, feature.Name, feature.Index) local := localFeatureIndices(mustFeatureSet(t), region.sourceBiomes(), undergroundOresStage, feature.Name)
t.Logf("source (%d,%d) %s global=%d local=%v", target.X, target.Z, feature.Name, feature.Index, local)
} }
} }
} }
} }
func localFeatureIndices(set *worldgen.FeatureSet, biomes []string, stage int, feature string) map[string]int {
indices := make(map[string]int)
for _, biomeName := range biomes {
biome := set.Biomes[biomeName]
if stage >= len(biome.Features) {
continue
}
for index, name := range biome.Features[stage] {
if name == feature {
indices[biomeName] = index
}
}
}
return indices
}
func mustFeatureSet(t *testing.T) *worldgen.FeatureSet { func mustFeatureSet(t *testing.T) *worldgen.FeatureSet {
t.Helper() t.Helper()
set, err := worldgen.LoadFeatureSet() set, err := worldgen.LoadFeatureSet()

View file

@ -18,42 +18,7 @@ func TestRegionOreReplayParityDiagnostic(t *testing.T) {
if os.Getenv("REGIONIO_REGION_ORE_DIAGNOSTIC") != "1" { if os.Getenv("REGIONIO_REGION_ORE_DIAGNOSTIC") != "1" {
t.Skip("set REGIONIO_REGION_ORE_DIAGNOSTIC=1 to run region ore replay parity") t.Skip("set REGIONIO_REGION_ORE_DIAGNOSTIC=1 to run region ore replay parity")
} }
f, err := os.Open(vanillaParityFixture) fixtures, seed := loadOreFixtureChunks(t)
if err != nil {
t.Fatal(err)
}
defer f.Close()
var header [24]byte
if _, err := io.ReadFull(f, header[:]); err != nil {
t.Fatal(err)
}
seed := int64(binary.BigEndian.Uint64(header[8:16]))
count := int(binary.BigEndian.Uint32(header[16:20]))
type fixtureChunk struct {
x, z int32
blocks []uint16
}
fixtures := make([]fixtureChunk, count)
var state [2]byte
for i := range fixtures {
var coords [8]byte
if _, err := io.ReadFull(f, coords[:]); err != nil {
t.Fatal(err)
}
fixtures[i].x = int32(binary.BigEndian.Uint32(coords[:4]))
fixtures[i].z = int32(binary.BigEndian.Uint32(coords[4:]))
fixtures[i].blocks = make([]uint16, 16*16*WorldHeight)
for index := range fixtures[i].blocks {
if _, err := io.ReadFull(f, state[:]); err != nil {
t.Fatal(err)
}
fixtures[i].blocks[index] = binary.BigEndian.Uint16(state[:])
}
remaining := SectionCount*biomeCellsPerSection + 3*256
if _, err := io.CopyN(io.Discard, f, int64(remaining*2)); err != nil {
t.Fatal(err)
}
}
od, err := worldgen.LoadOverworldFinalDensity(seed) od, err := worldgen.LoadOverworldFinalDensity(seed)
if err != nil { if err != nil {
@ -151,6 +116,104 @@ func TestRegionOreReplayParityDiagnostic(t *testing.T) {
logOreDifferences(t, "legacy", legacyByState) logOreDifferences(t, "legacy", legacyByState)
} }
func TestRegionOreFeatureIndexDiagnostic(t *testing.T) {
if os.Getenv("REGIONIO_ORE_INDEX_DIAGNOSTIC") != "1" {
t.Skip("set REGIONIO_ORE_INDEX_DIAGNOSTIC=1 to scan ore feature indices")
}
fixtures, seed := loadOreFixtureChunks(t)
od, err := worldgen.LoadOverworldFinalDensity(seed)
if err != nil {
t.Fatal(err)
}
fluidPicker := worldgen.OverworldFluidPicker(od.SeaLevel)
veins := worldgen.NewOreVeinifier(od)
carver, err := worldgen.NewCarver(od, seed)
if err != nil {
t.Fatal(err)
}
initCarverReplaceable(carver.ReplaceableBlocks())
for offset := -12; offset <= 12; offset++ {
mismatches := 0
for _, fixture := range fixtures {
var chunks []*Chunk
for cx := fixture.x - 1; cx <= fixture.x+1; cx++ {
for cz := fixture.z - 1; cz <= fixture.z+1; cz++ {
chunks = append(chunks, generateVanillaWithoutDecoration(od, fluidPicker, veins, carver, seed, cx, cz))
}
}
region, err := newDecorationRegion(chunks)
if err != nil {
t.Fatal(err)
}
if err := region.setSource(fixture.x, fixture.z); err != nil {
t.Fatal(err)
}
if err := region.placeScheduledOresAtOffset(seed, offset); err != nil {
t.Fatal(err)
}
chunk := region.chunks[[2]int32{fixture.x, fixture.z}]
index := 0
for y := MinY; y < MinY+WorldHeight; y++ {
for z := 0; z < 16; z++ {
for x := 0; x < 16; x++ {
got, want := chunk.GetBlock(x, y, z), fixture.blocks[index]
index++
if got != want && (isOreState(got) || isOreState(want)) {
mismatches++
}
}
}
}
}
t.Logf("feature index offset %+d: ore mismatches %d", offset, mismatches)
}
}
type oreFixtureChunk struct {
x, z int32
blocks []uint16
}
func loadOreFixtureChunks(t *testing.T) ([]oreFixtureChunk, int64) {
t.Helper()
f, err := os.Open(vanillaParityFixture)
if err != nil {
t.Fatal(err)
}
defer f.Close()
var header [24]byte
if _, err := io.ReadFull(f, header[:]); err != nil {
t.Fatal(err)
}
if string(header[:8]) != "RIOPAR02" {
t.Fatalf("bad parity fixture magic %q", header[:8])
}
seed := int64(binary.BigEndian.Uint64(header[8:16]))
count := int(binary.BigEndian.Uint32(header[16:20]))
fixtures := make([]oreFixtureChunk, count)
var state [2]byte
for i := range fixtures {
var coords [8]byte
if _, err := io.ReadFull(f, coords[:]); err != nil {
t.Fatal(err)
}
fixtures[i].x = int32(binary.BigEndian.Uint32(coords[:4]))
fixtures[i].z = int32(binary.BigEndian.Uint32(coords[4:]))
fixtures[i].blocks = make([]uint16, 16*16*WorldHeight)
for index := range fixtures[i].blocks {
if _, err := io.ReadFull(f, state[:]); err != nil {
t.Fatal(err)
}
fixtures[i].blocks[index] = binary.BigEndian.Uint16(state[:])
}
remaining := SectionCount*biomeCellsPerSection + 3*256
if _, err := io.CopyN(io.Discard, f, int64(remaining*2)); err != nil {
t.Fatal(err)
}
}
return fixtures, seed
}
func countOreDifference(counts map[uint16]*oreDifference, got, want uint16) { func countOreDifference(counts map[uint16]*oreDifference, got, want uint16) {
if isOreState(got) { if isOreState(got) {
entry := counts[got] entry := counts[got]

View file

@ -3,6 +3,10 @@ package world
import "regionio/internal/worldgen" import "regionio/internal/worldgen"
func (r *decorationRegion) placeScheduledOres(seed int64) error { func (r *decorationRegion) placeScheduledOres(seed int64) error {
return r.placeScheduledOresAtOffset(seed, 0)
}
func (r *decorationRegion) placeScheduledOresAtOffset(seed int64, featureIndexOffset int) error {
set, err := worldgen.LoadFeatureSet() set, err := worldgen.LoadFeatureSet()
if err != nil { if err != nil {
return err return err
@ -27,7 +31,7 @@ func (r *decorationRegion) placeScheduledOres(seed int64) error {
if !ok { if !ok {
continue continue
} }
random.SetFeatureSeed(decorationSeed, scheduled.Index, undergroundOresStage) random.SetFeatureSeed(decorationSeed, scheduled.Index+featureIndexOffset, undergroundOresStage)
context := r.placementContext(func(position worldgen.FeaturePosition) bool { context := r.placementContext(func(position worldgen.FeaturePosition) bool {
return r.biomeAllowsFeature(set, scheduled.Name, undergroundOresStage, position) return r.biomeAllowsFeature(set, scheduled.Name, undergroundOresStage, position)
}) })