RegionIO/internal/world/placed_features.go

229 lines
6.6 KiB
Go

package world
import (
"math"
"regionio/internal/worldgen"
)
const undergroundOresStage = 6
type resolvedOreTarget struct {
state uint16
replaceables map[uint16]bool
}
type oreSphere struct{ x, y, z, radius float64 }
func placeVanillaOres(c *Chunk, seed int64, cx, cz int32, biomes *[16][16]string) {
set, err := worldgen.LoadFeatureSet()
if err != nil {
panic("world: loading feature datapack: " + err.Error())
}
random, decorationSeed := worldgen.DecorationRandom(seed, int(cx), int(cz))
seen := make(map[string]bool)
for bx := 0; bx < 16; bx += 4 {
for bz := 0; bz < 16; bz += 4 {
biome := set.Biomes[biomes[bx][bz]]
if len(biome.Features) <= undergroundOresStage {
continue
}
for featureIndex, name := range biome.Features[undergroundOresStage] {
if seen[name] {
continue
}
seen[name] = true
placed := set.Placed[name]
configured := set.Configured[placed.Feature]
if configured.Type != "minecraft:ore" {
continue
}
config, err := set.Ore(placed.Feature)
if err != nil {
panic(err)
}
plan, err := set.Placement(name)
if err != nil {
panic(err)
}
targets, ok := resolveOreTargets(set, config)
if !ok {
continue
}
random.SetFeatureSeed(decorationSeed, featureIndex, undergroundOresStage)
if plan.RarityChance > 0 && random.NextIntN(int32(plan.RarityChance)) != 0 {
continue
}
attempts := plan.Count.Sample(random)
for attempt := 0; attempt < attempts; attempt++ {
x := int(cx)*16 + int(random.NextIntN(16))
z := int(cz)*16 + int(random.NextIntN(16))
y := plan.SampleY(random, MinY, WorldHeight)
placeOreEllipsoid(c, random, x, y, z, config.Size, config.DiscardAirExposure, targets)
}
}
}
}
}
func resolveOreTargets(set *worldgen.FeatureSet, config worldgen.OreFeatureConfig) ([]resolvedOreTarget, bool) {
targets := make([]resolvedOreTarget, 0, len(config.Targets))
for _, target := range config.Targets {
state, ok := nameToStateID(target.State.Name, nil)
if !ok || target.Target.PredicateType != "minecraft:tag_match" {
return nil, false
}
replaceables := make(map[uint16]bool)
for _, name := range flattenBlockTag(set, target.Target.Tag, nil) {
if id, ok := nameToStateID(name, nil); ok {
replaceables[id] = true
}
}
if len(replaceables) == 0 {
return nil, false
}
targets = append(targets, resolvedOreTarget{state: state, replaceables: replaceables})
}
return targets, true
}
func flattenBlockTag(set *worldgen.FeatureSet, tag string, visiting map[string]bool) []string {
if visiting == nil {
visiting = make(map[string]bool)
}
if visiting[tag] {
return nil
}
visiting[tag] = true
defer delete(visiting, tag)
var names []string
for _, value := range set.BlockTags[tag] {
if len(value) > 0 && value[0] == '#' {
names = append(names, flattenBlockTag(set, value[1:], visiting)...)
} else {
names = append(names, value)
}
}
return names
}
func placeOreEllipsoid(c *Chunk, random worldgen.RandomSource, originX, originY, originZ, size int, discard float64, targets []resolvedOreTarget) {
spheres := buildOreSpheres(random, originX, originY, originZ, size)
walkOreBlocks(spheres, func(x, y, z int) {
localX := x - int(c.X)*16
if localX < 0 || localX >= 16 {
return
}
if y < MinY || y >= MinY+WorldHeight {
return
}
localZ := z - int(c.Z)*16
if localZ < 0 || localZ >= 16 {
return
}
current := c.GetBlock(localX, y, localZ)
for _, target := range targets {
if !target.replaceables[current] || discard > 0 && random.NextFloat() < float32(discard) && exposedToAir(c, localX, y, localZ) {
continue
}
c.SetBlock(localX, y, localZ, target.state)
break
}
})
}
func buildOreSpheres(random worldgen.RandomSource, originX, originY, originZ, size int) []oreSphere {
angle := random.NextFloat() * float32(math.Pi)
extent := float32(size) / 8.0
// OreFeature.place uses java.lang.Math for the vein axis. The later radius
// wave uses Mth.sin, but using the lookup table here shifts every sphere.
xOffset := math.Sin(float64(angle)) * float64(extent)
zOffset := math.Cos(float64(angle)) * float64(extent)
x0 := float64(originX) + xOffset
x1 := float64(originX) - xOffset
z0 := float64(originZ) + zOffset
z1 := float64(originZ) - zOffset
y0 := float64(originY + int(random.NextIntN(3)) - 2)
y1 := float64(originY + int(random.NextIntN(3)) - 2)
spheres := make([]oreSphere, size)
for i := 0; i < size; i++ {
t := float32(i) / float32(size)
randomScale := random.NextDouble() * float64(size) / 16.0
wave := worldgen.MthSin(float64(float32(math.Pi)*t)) + float32(1.0)
radius := (float64(wave)*randomScale + 1.0) / 2.0
spheres[i] = oreSphere{
x: x0 + (x1-x0)*float64(t),
y: y0 + (y1-y0)*float64(t),
z: z0 + (z1-z0)*float64(t),
radius: radius,
}
}
for i := range spheres {
if spheres[i].radius < 0 {
continue
}
for j := i + 1; j < len(spheres); j++ {
if spheres[j].radius < 0 {
continue
}
dx, dy, dz := spheres[i].x-spheres[j].x, spheres[i].y-spheres[j].y, spheres[i].z-spheres[j].z
dr := spheres[i].radius - spheres[j].radius
if dr*dr > dx*dx+dy*dy+dz*dz {
if dr > 0 {
spheres[j].radius = -1
} else {
spheres[i].radius = -1
break
}
}
}
}
return spheres
}
func walkOreBlocks(spheres []oreSphere, visit func(x, y, z int)) {
visited := make(map[[3]int]bool)
for _, sphere := range spheres {
if sphere.radius < 0 {
continue
}
minX, maxX := int(math.Floor(sphere.x-sphere.radius)), int(math.Floor(sphere.x+sphere.radius))
minY, maxY := int(math.Floor(sphere.y-sphere.radius)), int(math.Floor(sphere.y+sphere.radius))
minZ, maxZ := int(math.Floor(sphere.z-sphere.radius)), int(math.Floor(sphere.z+sphere.radius))
for x := minX; x <= maxX; x++ {
dx := (float64(x) + 0.5 - sphere.x) / sphere.radius
if dx*dx >= 1 {
continue
}
for y := minY; y <= maxY; y++ {
dy := (float64(y) + 0.5 - sphere.y) / sphere.radius
if dx*dx+dy*dy >= 1 {
continue
}
for z := minZ; z <= maxZ; z++ {
dz := (float64(z) + 0.5 - sphere.z) / sphere.radius
position := [3]int{x, y, z}
if dx*dx+dy*dy+dz*dz >= 1 || visited[position] {
continue
}
visited[position] = true
visit(x, y, z)
}
}
}
}
}
func exposedToAir(c *Chunk, x, y, z int) bool {
for _, offset := range [][3]int{{1, 0, 0}, {-1, 0, 0}, {0, 1, 0}, {0, -1, 0}, {0, 0, 1}, {0, 0, -1}} {
nx, ny, nz := x+offset[0], y+offset[1], z+offset[2]
if nx < 0 || nx >= 16 || nz < 0 || nz >= 16 {
continue
}
if c.GetBlock(nx, ny, nz) == StateAir {
return true
}
}
return false
}