Loads the 26.1.2 structure datapack: 20 structure sets, 34 structure definitions, and the worldgen biome tags they reference. Random-spread placement follows RandomSpreadStructurePlacement byte for byte — region floorDiv by spacing, one Legacy stream salted per region, two spread-type draws for the offset — and the four legacy frequency reducers keep their exact draws, including the hardcoded buried-treasure salt and the outpost's discarded full-range int. Verified against the fixture: on seed 12345 the ruined_portals set claims exactly chunk (1,0), the chunk whose captured blocks carry the ruined portal's obsidian, gold, and crying obsidian. TestStructure- PlacementGrid pins that plus village separation invariants.
48 lines
No EOL
1 KiB
JSON
48 lines
No EOL
1 KiB
JSON
{
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"type": "minecraft:jigsaw",
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"biomes": "#minecraft:has_structure/ancient_city",
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"max_distance_from_center": 116,
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"size": 7,
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"spawn_overrides": {
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"ambient": {
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"bounding_box": "full",
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"spawns": []
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},
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"axolotls": {
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"bounding_box": "full",
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"spawns": []
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},
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"creature": {
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"bounding_box": "full",
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"spawns": []
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},
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"misc": {
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"bounding_box": "full",
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"spawns": []
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},
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"monster": {
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"bounding_box": "full",
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"spawns": []
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},
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"underground_water_creature": {
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"bounding_box": "full",
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"spawns": []
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},
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"water_ambient": {
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"bounding_box": "full",
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"spawns": []
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},
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"water_creature": {
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"bounding_box": "full",
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"spawns": []
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}
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},
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"start_height": {
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"absolute": -27
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},
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"start_jigsaw_name": "minecraft:city_anchor",
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"start_pool": "minecraft:ancient_city/city_center",
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"step": "underground_decoration",
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"terrain_adaptation": "beard_box",
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"use_expansion_hack": false
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} |