RegionIO/internal/worldgen/biome.go
Master290 a7bb9496ae Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775)
Vanilla-faithful overworld generator (final_density + multi-noise biomes),
full connection lifecycle (status/login/configuration/play), chunk streaming,
creative block editing, and the protocol/nbt/registry infrastructure.
2026-06-24 00:32:51 +03:00

158 lines
5.7 KiB
Go

package worldgen
import "math"
// This file reproduces net.minecraft.world.level.biome.Climate, the multi-noise
// biome selector. A point in climate space is six quantized coordinates
// (temperature, humidity, continentalness, erosion, weirdness, depth); the
// finder returns the biome whose parameter range is closest to the point by the
// vanilla fitDistance metric.
//
// Coordinates are quantized to long via Math.round(v * 10000.0) exactly as the
// vanilla Climate.quantizeCoord does, and fitDistance is the sum of squared
// coordinate differences (no per-axis weighting) — matching the vanilla
// TargetPoint/ParameterPoint fitness. Range membership uses the inclusive-lower
// / exclusive-upper half-open convention vanilla applies to each axis band.
// quantize converts a climate coordinate to its long representation. Vanilla's
// Climate.quantizeCoord is Math.round(v * 10000.0); Go's math.Round halves
// away from zero, matching Java for these inputs.
func quantize(v float64) int64 {
return int64(math.Round(v * 10000.0))
}
// Quantize is the exported form of quantize, for the biome table builder in the
// world package.
func Quantize(v float64) int64 { return quantize(v) }
// AxisCount is the number of climate coordinates (temperature, humidity,
// continentalness, erosion, weirdness, depth).
const AxisCount = 6
// TargetPoint is a fully-specified climate point: the value the biome finder
// tries to match against parameter ranges. Fields are pre-quantized longs.
type TargetPoint struct {
Temperature, Humidity, Continentalness, Erosion, Weirdness, Depth int64
}
// NewTargetPoint quantizes six float climate coordinates into a TargetPoint.
func NewTargetPoint(temp, humid, cont, ero, weird, depth float64) TargetPoint {
return TargetPoint{
Temperature: quantize(temp),
Humidity: quantize(humid),
Continentalness: quantize(cont),
Erosion: quantize(ero),
Weirdness: quantize(weird),
Depth: quantize(depth),
}
}
// fitDistance is the vanilla Climate.fitness metric: the sum of squared
// differences between two points across all six axes. The squared sum is the
// comparison key; smaller is a better match.
func fitDistance(a, b TargetPoint) int64 {
dx := a.Temperature - b.Temperature
dh := a.Humidity - b.Humidity
dc := a.Continentalness - b.Continentalness
de := a.Erosion - b.Erosion
dw := a.Weirdness - b.Weirdness
dd := a.Depth - b.Depth
return dx*dx + dh*dh + dc*dc + de*de + dw*dw + dd*dd
}
// ClimateRange is one axis's [min, max] half-open band on a biome parameter.
type ClimateRange struct {
Min, Max int64
}
// contains reports whether the quantized coordinate v falls in [min, max).
func (r ClimateRange) contains(v int64) bool { return v >= r.Min && v < r.Max }
// BiomeParameter is one biome entry's full climate signature plus its name.
// Each axis is a half-open range; offset is the extra depth offset (always 0 in
// the overworld surface table, but kept for parity/future cave biomes).
type BiomeParameter struct {
Name string
// ranges[0..5] = temperature, humidity, continentalness, erosion, weirdness, depth.
Ranges [AxisCount]ClimateRange
Offset int64
}
// paramCentre returns the centre of the entry's climate ranges as a TargetPoint
// (depth centre folded in). Pre-computing this once lets the finder compare by
// distance to the centre, then verify range membership — mirroring how the
// vanilla finder prunes by fitness then tests the band.
func (p *BiomeParameter) centre() TargetPoint {
mid := func(r ClimateRange) int64 { return (r.Min + r.Max) / 2 }
return TargetPoint{
Temperature: mid(p.Ranges[0]),
Humidity: mid(p.Ranges[1]),
Continentalness: mid(p.Ranges[2]),
Erosion: mid(p.Ranges[3]),
Weirdness: mid(p.Ranges[4]),
Depth: mid(p.Ranges[5]),
}
}
// ParameterTable is the set of biome parameters the finder searches.
type ParameterTable struct {
entries []tableEntry
}
// tableEntry pairs a parameter with its precomputed centre for fast pruning.
type tableEntry struct {
param BiomeParameter
centre TargetPoint
}
// NewParameterTable builds a searchable table from raw biome parameters.
func NewParameterTable(params []BiomeParameter) *ParameterTable {
t := &ParameterTable{entries: make([]tableEntry, len(params))}
for i, p := range params {
t.entries[i] = tableEntry{param: p, centre: p.centre()}
}
return t
}
// FindBiome returns the name of the biome whose range best matches point, by
// the vanilla fitDistance metric among entries whose ranges all contain point.
// If no entry's ranges contain point (should not happen for the overworld table,
// which tiles climate space), it falls back to the nearest centre.
func (t *ParameterTable) FindBiome(point TargetPoint) string {
var best string
bestDist := int64(math.MaxInt64)
var fallback string
fallbackDist := int64(math.MaxInt64)
for _, e := range t.entries {
// Distance to centre is the pruning key (precomputed). Track it always
// so we have a fallback if no range contains the point.
d := fitDistance(point, e.centre)
if d < fallbackDist {
fallbackDist = d
fallback = e.param.Name
}
// Only consider entries whose ranges actually contain the point.
if !containsAll(e.param.Ranges, point) {
continue
}
if d < bestDist {
bestDist = d
best = e.param.Name
}
}
if best != "" {
return best
}
return fallback
}
// containsAll reports whether every range contains its corresponding coordinate.
func containsAll(ranges [AxisCount]ClimateRange, p TargetPoint) bool {
return ranges[0].contains(p.Temperature) &&
ranges[1].contains(p.Humidity) &&
ranges[2].contains(p.Continentalness) &&
ranges[3].contains(p.Erosion) &&
ranges[4].contains(p.Weirdness) &&
ranges[5].contains(p.Depth)
}