Vanilla-faithful overworld generator (final_density + multi-noise biomes), full connection lifecycle (status/login/configuration/play), chunk streaming, creative block editing, and the protocol/nbt/registry infrastructure.
158 lines
5.7 KiB
Go
158 lines
5.7 KiB
Go
package worldgen
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import "math"
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// This file reproduces net.minecraft.world.level.biome.Climate, the multi-noise
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// biome selector. A point in climate space is six quantized coordinates
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// (temperature, humidity, continentalness, erosion, weirdness, depth); the
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// finder returns the biome whose parameter range is closest to the point by the
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// vanilla fitDistance metric.
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//
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// Coordinates are quantized to long via Math.round(v * 10000.0) exactly as the
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// vanilla Climate.quantizeCoord does, and fitDistance is the sum of squared
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// coordinate differences (no per-axis weighting) — matching the vanilla
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// TargetPoint/ParameterPoint fitness. Range membership uses the inclusive-lower
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// / exclusive-upper half-open convention vanilla applies to each axis band.
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// quantize converts a climate coordinate to its long representation. Vanilla's
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// Climate.quantizeCoord is Math.round(v * 10000.0); Go's math.Round halves
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// away from zero, matching Java for these inputs.
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func quantize(v float64) int64 {
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return int64(math.Round(v * 10000.0))
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}
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// Quantize is the exported form of quantize, for the biome table builder in the
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// world package.
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func Quantize(v float64) int64 { return quantize(v) }
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// AxisCount is the number of climate coordinates (temperature, humidity,
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// continentalness, erosion, weirdness, depth).
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const AxisCount = 6
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// TargetPoint is a fully-specified climate point: the value the biome finder
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// tries to match against parameter ranges. Fields are pre-quantized longs.
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type TargetPoint struct {
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Temperature, Humidity, Continentalness, Erosion, Weirdness, Depth int64
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}
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// NewTargetPoint quantizes six float climate coordinates into a TargetPoint.
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func NewTargetPoint(temp, humid, cont, ero, weird, depth float64) TargetPoint {
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return TargetPoint{
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Temperature: quantize(temp),
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Humidity: quantize(humid),
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Continentalness: quantize(cont),
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Erosion: quantize(ero),
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Weirdness: quantize(weird),
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Depth: quantize(depth),
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}
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}
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// fitDistance is the vanilla Climate.fitness metric: the sum of squared
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// differences between two points across all six axes. The squared sum is the
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// comparison key; smaller is a better match.
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func fitDistance(a, b TargetPoint) int64 {
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dx := a.Temperature - b.Temperature
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dh := a.Humidity - b.Humidity
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dc := a.Continentalness - b.Continentalness
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de := a.Erosion - b.Erosion
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dw := a.Weirdness - b.Weirdness
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dd := a.Depth - b.Depth
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return dx*dx + dh*dh + dc*dc + de*de + dw*dw + dd*dd
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}
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// ClimateRange is one axis's [min, max] half-open band on a biome parameter.
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type ClimateRange struct {
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Min, Max int64
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}
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// contains reports whether the quantized coordinate v falls in [min, max).
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func (r ClimateRange) contains(v int64) bool { return v >= r.Min && v < r.Max }
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// BiomeParameter is one biome entry's full climate signature plus its name.
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// Each axis is a half-open range; offset is the extra depth offset (always 0 in
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// the overworld surface table, but kept for parity/future cave biomes).
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type BiomeParameter struct {
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Name string
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// ranges[0..5] = temperature, humidity, continentalness, erosion, weirdness, depth.
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Ranges [AxisCount]ClimateRange
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Offset int64
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}
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// paramCentre returns the centre of the entry's climate ranges as a TargetPoint
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// (depth centre folded in). Pre-computing this once lets the finder compare by
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// distance to the centre, then verify range membership — mirroring how the
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// vanilla finder prunes by fitness then tests the band.
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func (p *BiomeParameter) centre() TargetPoint {
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mid := func(r ClimateRange) int64 { return (r.Min + r.Max) / 2 }
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return TargetPoint{
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Temperature: mid(p.Ranges[0]),
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Humidity: mid(p.Ranges[1]),
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Continentalness: mid(p.Ranges[2]),
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Erosion: mid(p.Ranges[3]),
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Weirdness: mid(p.Ranges[4]),
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Depth: mid(p.Ranges[5]),
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}
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}
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// ParameterTable is the set of biome parameters the finder searches.
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type ParameterTable struct {
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entries []tableEntry
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}
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// tableEntry pairs a parameter with its precomputed centre for fast pruning.
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type tableEntry struct {
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param BiomeParameter
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centre TargetPoint
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}
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// NewParameterTable builds a searchable table from raw biome parameters.
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func NewParameterTable(params []BiomeParameter) *ParameterTable {
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t := &ParameterTable{entries: make([]tableEntry, len(params))}
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for i, p := range params {
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t.entries[i] = tableEntry{param: p, centre: p.centre()}
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}
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return t
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}
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// FindBiome returns the name of the biome whose range best matches point, by
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// the vanilla fitDistance metric among entries whose ranges all contain point.
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// If no entry's ranges contain point (should not happen for the overworld table,
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// which tiles climate space), it falls back to the nearest centre.
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func (t *ParameterTable) FindBiome(point TargetPoint) string {
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var best string
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bestDist := int64(math.MaxInt64)
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var fallback string
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fallbackDist := int64(math.MaxInt64)
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for _, e := range t.entries {
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// Distance to centre is the pruning key (precomputed). Track it always
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// so we have a fallback if no range contains the point.
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d := fitDistance(point, e.centre)
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if d < fallbackDist {
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fallbackDist = d
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fallback = e.param.Name
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}
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// Only consider entries whose ranges actually contain the point.
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if !containsAll(e.param.Ranges, point) {
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continue
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}
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if d < bestDist {
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bestDist = d
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best = e.param.Name
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}
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}
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if best != "" {
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return best
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}
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return fallback
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}
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// containsAll reports whether every range contains its corresponding coordinate.
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func containsAll(ranges [AxisCount]ClimateRange, p TargetPoint) bool {
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return ranges[0].contains(p.Temperature) &&
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ranges[1].contains(p.Humidity) &&
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ranges[2].contains(p.Continentalness) &&
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ranges[3].contains(p.Erosion) &&
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ranges[4].contains(p.Weirdness) &&
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ranges[5].contains(p.Depth)
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}
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