RegionIO/internal/world/vanilla_parity_test.go
Master290 a7bb9496ae Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775)
Vanilla-faithful overworld generator (final_density + multi-noise biomes),
full connection lifecycle (status/login/configuration/play), chunk streaming,
creative block editing, and the protocol/nbt/registry infrastructure.
2026-06-24 00:32:51 +03:00

45 lines
1.2 KiB
Go

package world
import (
"encoding/json"
"math"
"os"
"strings"
"strconv"
"testing"
)
// TestVanillaParity compares our generated surface heights against heights
// captured from the official server (seed 12345, normal terrain). Requires
// /tmp/vanilla_ground.json from the capture step.
func TestVanillaParity(t *testing.T) {
raw, err := os.ReadFile("/tmp/vanilla_ground.json")
if err != nil {
t.Skip("no vanilla capture")
}
var van map[string][]int
json.Unmarshal(raw, &van)
gen := NewVanillaGenerator(12345)
var total, exact, within1, within3 int
var maxDiff int
for key, vh := range van {
parts := strings.Split(key, ",")
cx, _ := strconv.Atoi(parts[0])
cz, _ := strconv.Atoi(parts[1])
ch := gen(int32(cx), int32(cz))
oh := ch.columnHeights()
for idx := 0; idx < 256; idx++ {
ourY := int(oh[idx]) - 65
d := int(math.Abs(float64(ourY - vh[idx])))
total++
if d == 0 { exact++ }
if d <= 1 { within1++ }
if d <= 3 { within3++ }
if d > maxDiff { maxDiff = d }
}
}
pct := func(n int) float64 { return 100 * float64(n) / float64(total) }
t.Logf("columns=%d exact=%.1f%% within1=%.1f%% within3=%.1f%% maxDiff=%d",
total, pct(exact), pct(within1), pct(within3), maxDiff)
}