Vanilla-faithful overworld generator (final_density + multi-noise biomes), full connection lifecycle (status/login/configuration/play), chunk streaming, creative block editing, and the protocol/nbt/registry infrastructure.
139 lines
3.8 KiB
Go
139 lines
3.8 KiB
Go
package protocol
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import (
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"bufio"
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"bytes"
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"compress/zlib"
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"io"
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)
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// Packet is a decoded frame: a packet ID plus its raw body bytes.
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// The body excludes the ID and any length/compression prefixes.
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type Packet struct {
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ID int32
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Data []byte
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}
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// Body returns a Reader positioned at the start of the packet body.
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func (p Packet) Body() *Reader { return NewReader(p.Data) }
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// ReadPacket reads one frame from br.
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//
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// When threshold < 0 the uncompressed format is used:
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//
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// VarInt length | VarInt packet ID | body
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//
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// When threshold >= 0 the compressed format is used:
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//
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// VarInt packet length | VarInt data length | (zlib or raw) packet ID + body
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//
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// A data length of 0 means the payload is stored uncompressed (its
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// uncompressed size was below the threshold).
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func ReadPacket(br *bufio.Reader, threshold int32) (Packet, error) {
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length, _, err := ReadVarInt(br)
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if err != nil {
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return Packet{}, err
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}
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if length < 0 || int(length) > MaxPacketSize {
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return Packet{}, ErrPacketTooLarge
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}
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frame := make([]byte, length)
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if _, err := io.ReadFull(br, frame); err != nil {
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return Packet{}, err
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}
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if threshold < 0 {
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return parseIDBody(frame)
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}
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return parseCompressed(frame)
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}
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// parseCompressed handles a frame that begins with a Data Length VarInt.
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func parseCompressed(frame []byte) (Packet, error) {
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r := NewReader(frame)
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dataLen, err := r.VarInt()
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if err != nil {
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return Packet{}, err
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}
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payload := frame[r.pos:]
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if dataLen == 0 {
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// Stored uncompressed.
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return parseIDBody(payload)
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}
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if dataLen < 0 || int(dataLen) > MaxPacketSize {
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return Packet{}, ErrPacketTooLarge
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}
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zr, err := zlib.NewReader(bytes.NewReader(payload))
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if err != nil {
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return Packet{}, err
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}
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defer zr.Close()
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out := make([]byte, dataLen)
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if _, err := io.ReadFull(zr, out); err != nil {
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return Packet{}, err
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}
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return parseIDBody(out)
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}
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// parseIDBody splits a VarInt packet ID off the front of buf.
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func parseIDBody(buf []byte) (Packet, error) {
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r := NewReader(buf)
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id, err := r.VarInt()
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if err != nil {
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return Packet{}, err
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}
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return Packet{ID: id, Data: buf[r.pos:]}, nil
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}
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// WritePacket writes one frame to w with the given ID and body, using the
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// uncompressed format when threshold < 0 and the compressed format otherwise.
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func WritePacket(w io.Writer, threshold int32, id int32, body []byte) error {
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_, err := w.Write(AppendPacket(nil, threshold, id, body))
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return err
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}
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// AppendPacket appends one fully-framed packet to dst and returns the result.
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// The produced bytes are identical to what WritePacket would write, so callers
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// may cache them and replay via a raw write.
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func AppendPacket(dst []byte, threshold int32, id int32, body []byte) []byte {
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if threshold < 0 {
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return appendUncompressed(dst, id, body)
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}
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return appendCompressed(dst, threshold, id, body)
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}
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func appendUncompressed(dst []byte, id int32, body []byte) []byte {
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total := VarIntLen(id) + len(body)
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dst = AppendVarInt(dst, int32(total))
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dst = AppendVarInt(dst, id)
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return append(dst, body...)
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}
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func appendCompressed(dst []byte, threshold int32, id int32, body []byte) []byte {
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// raw = packet ID + body, the unit that compression applies to.
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raw := make([]byte, 0, VarIntLen(id)+len(body))
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raw = AppendVarInt(raw, id)
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raw = append(raw, body...)
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var payload []byte
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if len(raw) >= int(threshold) {
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var buf bytes.Buffer
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zw := zlib.NewWriter(&buf)
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zw.Write(raw)
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zw.Close()
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// Data Length = uncompressed size, then the compressed bytes.
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payload = AppendVarInt(make([]byte, 0, VarIntLen(int32(len(raw)))+buf.Len()), int32(len(raw)))
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payload = append(payload, buf.Bytes()...)
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} else {
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// Below threshold: Data Length = 0, raw stored verbatim.
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payload = AppendVarInt(make([]byte, 0, 1+len(raw)), 0)
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payload = append(payload, raw...)
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}
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dst = AppendVarInt(dst, int32(len(payload)))
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return append(dst, payload...)
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}
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