RegionIO/internal/world
2026-06-27 21:13:20 +03:00
..
testdata Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775) 2026-06-24 00:32:51 +03:00
bench_test.go Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775) 2026-06-24 00:32:51 +03:00
biome_3d_test.go 3D per-cell biomes (4x4x4) with surface/underground/cave layers 2026-06-24 01:04:01 +03:00
biome_bench_test.go 3D per-cell biomes (4x4x4) with surface/underground/cave layers 2026-06-24 01:04:01 +03:00
biome_lookup.go Biome-aware surface rules from the vanilla rule tree 2026-06-24 19:44:07 +03:00
biome_lookup_test.go 3D per-cell biomes (4x4x4) with surface/underground/cave layers 2026-06-24 01:04:01 +03:00
biome_parameters.json Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775) 2026-06-24 00:32:51 +03:00
blocks.json Chunk persistence to Anvil .mca region files 2026-06-25 00:40:14 +03:00
cache.go LRU chunk eviction (bounded cache, default 1024 chunks / ~200MB) 2026-06-25 13:56:06 +03:00
cache_test.go LRU chunk eviction (bounded cache, default 1024 chunks / ~200MB) 2026-06-25 13:56:06 +03:00
chunk.go Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775) 2026-06-24 00:32:51 +03:00
compress.go Chunk persistence to Anvil .mca region files 2026-06-25 00:40:14 +03:00
encode.go Chunk persistence to Anvil .mca region files 2026-06-25 00:40:14 +03:00
encode_test.go Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775) 2026-06-24 00:32:51 +03:00
entity.go Add basic entity tracking, mob spawning and syncing 2026-06-27 21:13:20 +03:00
features.go Add structures (ores, flora, desert features, rocks) and wire up generation 2026-06-27 21:08:57 +03:00
golden_test.go Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775) 2026-06-24 00:32:51 +03:00
item_blocks.json Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775) 2026-06-24 00:32:51 +03:00
items.go Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775) 2026-06-24 00:32:51 +03:00
light.go Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775) 2026-06-24 00:32:51 +03:00
regionfile.go Chunk persistence to Anvil .mca region files 2026-06-25 00:40:14 +03:00
state_names.go Chunk persistence to Anvil .mca region files 2026-06-25 00:40:14 +03:00
store.go Chunk persistence to Anvil .mca region files 2026-06-25 00:40:14 +03:00
store_test.go Chunk persistence to Anvil .mca region files 2026-06-25 00:40:14 +03:00
surface_verify_test.go Biome-aware surface rules from the vanilla rule tree 2026-06-24 19:44:07 +03:00
terrain.go Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775) 2026-06-24 00:32:51 +03:00
terrain_bench_test.go Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775) 2026-06-24 00:32:51 +03:00
terrain_debug_test.go Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775) 2026-06-24 00:32:51 +03:00
vanilla.go Add structures (ores, flora, desert features, rocks) and wire up generation 2026-06-27 21:08:57 +03:00
vanilla_bench_test.go Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775) 2026-06-24 00:32:51 +03:00
vanilla_parity_test.go Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775) 2026-06-24 00:32:51 +03:00