RegionIO/internal/world/vanilla_batch_test.go

152 lines
3.8 KiB
Go

package world
import (
"sync"
"sync/atomic"
"testing"
)
func TestVanillaTerrainCacheCoalescesConcurrentBuilds(t *testing.T) {
cache := newVanillaTerrainCache(8)
var builds atomic.Int32
var wg sync.WaitGroup
results := make(chan *Chunk, 16)
for i := 0; i < 16; i++ {
wg.Add(1)
go func() {
defer wg.Done()
results <- cache.get([2]int32{4, -2}, func() *Chunk {
builds.Add(1)
return NewChunk(4, -2, BiomePlains)
})
}()
}
wg.Wait()
close(results)
if got := builds.Load(); got != 1 {
t.Fatalf("terrain builds = %d, want 1", got)
}
var first *Chunk
for chunk := range results {
if first == nil {
first = chunk
} else if chunk != first {
t.Fatal("concurrent terrain loads returned different pointers")
}
}
}
func TestVanillaBaseBatchCoversSourceNeighborhood(t *testing.T) {
batch, err := NewVanillaBaseBatchGenerator(12345)(2, -3)
if err != nil {
t.Fatal(err)
}
if len(batch) != 9 {
t.Fatalf("base batch size = %d, want 9", len(batch))
}
for cx := int32(1); cx <= 3; cx++ {
for cz := int32(-4); cz <= -2; cz++ {
chunk := batch[[2]int32{cx, cz}]
if chunk == nil {
t.Fatalf("missing base chunk (%d,%d)", cx, cz)
}
if chunk.X != cx || chunk.Z != cz {
t.Fatalf("chunk coordinates = (%d,%d), want (%d,%d)", chunk.X, chunk.Z, cx, cz)
}
for y := SeaLevel; y < 160; y++ {
for x := 0; x < 16; x++ {
for z := 0; z < 16; z++ {
if chunk.GetBlock(x, y, z) == StateOakLog {
t.Fatalf("base chunk (%d,%d) contains decoration oak log", cx, cz)
}
}
}
}
}
}
}
func TestVanillaBatchMatchesCanonicalChunks(t *testing.T) {
seed := int64(12345)
batch, err := NewVanillaBatchGenerator(seed)(2, -3)
if err != nil {
t.Fatal(err)
}
canonical := NewVanillaGenerator(seed)
for cx := int32(1); cx <= 3; cx++ {
for cz := int32(-4); cz <= -2; cz++ {
got := batch[[2]int32{cx, cz}]
if got == nil {
t.Fatalf("missing batch chunk (%d,%d)", cx, cz)
}
want := canonical(cx, cz)
for y := MinY; y < MinY+WorldHeight; y++ {
for x := 0; x < 16; x++ {
for z := 0; z < 16; z++ {
if got.GetBlock(x, y, z) != want.GetBlock(x, y, z) {
t.Fatalf("batch chunk (%d,%d) differs at (%d,%d,%d)", cx, cz, x, y, z)
}
}
}
}
}
}
}
func TestVanillaGeneratorsShareCanonicalOutput(t *testing.T) {
gen, batchGen := NewVanillaGenerators(12345)
batch, err := batchGen(0, 0)
if err != nil {
t.Fatal(err)
}
want := gen(0, 0)
got := batch[[2]int32{0, 0}]
if got == nil {
t.Fatal("batch omitted target")
}
for y := MinY; y < MinY+WorldHeight; y++ {
for x := 0; x < 16; x++ {
for z := 0; z < 16; z++ {
if got.GetBlock(x, y, z) != want.GetBlock(x, y, z) {
t.Fatalf("shared generators differ at (%d,%d,%d)", x, y, z)
}
}
}
}
}
func TestVanillaRegionGeneratorIsDeterministic(t *testing.T) {
first := NewVanillaRegionGenerator(12345)(0, 0)
second := NewVanillaRegionGenerator(12345)(0, 0)
for y := MinY; y < MinY+WorldHeight; y++ {
for x := 0; x < 16; x++ {
for z := 0; z < 16; z++ {
if first.GetBlock(x, y, z) != second.GetBlock(x, y, z) {
t.Fatalf("region generator is nondeterministic at (%d,%d,%d)", x, y, z)
}
}
}
}
}
func TestVanillaRegionBatchContainsCanonicalTargets(t *testing.T) {
gen, batchGen := NewVanillaRegionGenerators(12345)
batch, err := batchGen(0, 0)
if err != nil {
t.Fatal(err)
}
for cx := int32(-1); cx <= 1; cx++ {
for cz := int32(-1); cz <= 1; cz++ {
got := batch[[2]int32{cx, cz}]
if got == nil {
t.Fatalf("missing target (%d,%d)", cx, cz)
}
want := gen(cx, cz)
for _, pos := range [][3]int{{0, SeaLevel, 0}, {8, 80, 8}, {15, 160, 15}} {
if got.GetBlock(pos[0], pos[1], pos[2]) != want.GetBlock(pos[0], pos[1], pos[2]) {
t.Fatalf("batch target (%d,%d) differs at %v", cx, cz, pos)
}
}
}
}
}