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testdata
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Implement multiplayer persistence and vanilla lighting
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2026-07-21 09:21:44 +03:00 |
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anvil_format_test.go
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Write chunk NBT vanilla reads: flat root, byte section Y, four-bit block palettes
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2026-07-27 03:44:48 +03:00 |
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aquifer_verify_test.go
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Implement the vanilla Aquifer; stop flooding caves
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2026-07-27 02:02:12 +03:00 |
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banding_verify_test.go
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Restore the subsurface layers: real above_preliminary_surface and surface depth
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2026-07-27 02:15:14 +03:00 |
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bench_test.go
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Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775)
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2026-06-24 00:32:51 +03:00 |
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biome_3d_test.go
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Resolve block names to the default state, not the first one
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2026-07-27 03:35:39 +03:00 |
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biome_bench_test.go
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3D per-cell biomes (4x4x4) with surface/underground/cave layers
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2026-06-24 01:04:01 +03:00 |
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biome_lookup.go
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Add vanilla parity harness and harden server boundaries
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2026-08-10 22:54:16 +03:00 |
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biome_lookup_test.go
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3D per-cell biomes (4x4x4) with surface/underground/cave layers
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2026-06-24 01:04:01 +03:00 |
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biome_parameters.json
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Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775)
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2026-06-24 00:32:51 +03:00 |
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block_properties.bin
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Send three real heightmaps instead of one repeated three times
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2026-07-27 03:27:09 +03:00 |
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block_properties.go
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Send three real heightmaps instead of one repeated three times
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2026-07-27 03:27:09 +03:00 |
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blocks.json
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Chunk persistence to Anvil .mca region files
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2026-06-25 00:40:14 +03:00 |
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cache.go
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Fix terrain streaming and surface spawning
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2026-07-21 11:11:19 +03:00 |
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cache_light.go
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Fix terrain streaming and surface spawning
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2026-07-21 11:11:19 +03:00 |
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cache_light_reuse_test.go
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Fix terrain streaming and surface spawning
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2026-07-21 11:11:19 +03:00 |
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cache_test.go
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Implement multiplayer persistence and vanilla lighting
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2026-07-21 09:21:44 +03:00 |
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cache_tickets.go
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Implement ticketed chunk lifecycle
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2026-07-21 10:04:56 +03:00 |
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cache_tickets_test.go
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Implement ticketed chunk lifecycle
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2026-07-21 10:04:56 +03:00 |
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carve.go
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Configured carvers: caves and canyons
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2026-07-27 03:58:56 +03:00 |
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carve_verify_test.go
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Configured carvers: caves and canyons
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2026-07-27 03:58:56 +03:00 |
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chunk.go
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Implement multiplayer persistence and vanilla lighting
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2026-07-21 09:21:44 +03:00 |
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compress.go
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Implement multiplayer persistence and vanilla lighting
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2026-07-21 09:21:44 +03:00 |
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deepslate_verify_test.go
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Bind the surface rule tree to the world seed
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2026-07-27 02:25:09 +03:00 |
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encode.go
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Write the section fluid count instead of a hardcoded zero
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2026-07-27 03:28:49 +03:00 |
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encode_test.go
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Write the section fluid count instead of a hardcoded zero
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2026-07-27 03:28:49 +03:00 |
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entity.go
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Implement multiplayer persistence and vanilla lighting
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2026-07-21 09:21:44 +03:00 |
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features.go
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Resolve block names to the default state, not the first one
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2026-07-27 03:35:39 +03:00 |
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golden_test.go
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Implement multiplayer persistence and vanilla lighting
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2026-07-21 09:21:44 +03:00 |
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heightmap_test.go
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Resolve block names to the default state, not the first one
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2026-07-27 03:35:39 +03:00 |
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item_blocks.json
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Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775)
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2026-06-24 00:32:51 +03:00 |
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items.go
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Initial commit: RegionIO Minecraft server core (26.1.2/protocol 775)
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2026-06-24 00:32:51 +03:00 |
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light.go
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Implement ticketed chunk lifecycle
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2026-07-21 10:04:56 +03:00 |
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light_test.go
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Resolve block names to the default state, not the first one
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2026-07-27 03:35:39 +03:00 |
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orevein_verify_test.go
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Ore veins from the noise router
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2026-07-27 03:48:48 +03:00 |
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regionfile.go
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Add vanilla parity harness and harden server boundaries
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2026-08-10 22:54:16 +03:00 |
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spawn_surface_test.go
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Resolve block names to the default state, not the first one
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2026-07-27 03:35:39 +03:00 |
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state_names.go
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Resolve block names to the default state, not the first one
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2026-07-27 03:35:39 +03:00 |
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state_names_test.go
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Resolve block names to the default state, not the first one
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2026-07-27 03:35:39 +03:00 |
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store.go
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Add vanilla parity harness and harden server boundaries
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2026-08-10 22:54:16 +03:00 |
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store_test.go
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Add vanilla parity harness and harden server boundaries
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2026-08-10 22:54:16 +03:00 |
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surface_verify_test.go
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Resolve block names to the default state, not the first one
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2026-07-27 03:35:39 +03:00 |
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terrain.go
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Implement multiplayer persistence and vanilla lighting
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2026-07-21 09:21:44 +03:00 |
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terrain_bench_test.go
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Resolve block names to the default state, not the first one
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2026-07-27 03:35:39 +03:00 |
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terrain_debug_test.go
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Resolve block names to the default state, not the first one
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2026-07-27 03:35:39 +03:00 |
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vanilla.go
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Configured carvers: caves and canyons
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2026-07-27 03:58:56 +03:00 |
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vanilla_bench_test.go
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Resolve block names to the default state, not the first one
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2026-07-27 03:35:39 +03:00 |
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vanilla_parity_test.go
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Add vanilla parity harness and harden server boundaries
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2026-08-10 22:54:16 +03:00 |
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worldtime_test.go
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Run the world clock so day and night happen
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2026-07-27 02:45:28 +03:00 |