package world import ( "bytes" "compress/zlib" "io" ) // compress.go wraps compress/zlib for region-file chunk payloads. zlib is the // default compression for Anvil .mca chunk records (compression type 2). // zlibDeflate compresses src into a new byte slice. func zlibDeflate(src []byte) []byte { var buf bytes.Buffer w := zlib.NewWriter(&buf) _, _ = w.Write(src) _ = w.Close() return buf.Bytes() } // zlibInflate decompresses src (a zlib stream). It returns an error if src is // not a valid zlib payload. func zlibInflate(src []byte) ([]byte, error) { r, err := zlib.NewReader(bytes.NewReader(src)) if err != nil { return nil, err } defer r.Close() out, err := io.ReadAll(r) if err != nil { return nil, err } return out, nil }