Commit exhaustive vanilla worldgen fixture
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064f0f1cca
commit
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9 changed files with 223 additions and 14 deletions
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@ -6,6 +6,7 @@ import (
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"io"
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"math"
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"os"
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"sort"
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"strconv"
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"strings"
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"testing"
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@ -27,7 +28,7 @@ func TestVanillaBlockParity(t *testing.T) {
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if _, err := io.ReadFull(f, header[:]); err != nil {
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t.Fatal(err)
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}
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if string(header[:8]) != "RIOPAR01" {
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if string(header[:8]) != "RIOPAR02" {
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t.Fatalf("bad parity fixture magic %q", header[:8])
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}
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seed := int64(binary.BigEndian.Uint64(header[8:16]))
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@ -36,6 +37,10 @@ func TestVanillaBlockParity(t *testing.T) {
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t.Fatalf("fixture seed=%d chunks=%d", seed, count)
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}
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gen := NewVanillaGenerator(seed)
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type statePair struct{ got, want uint16 }
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pairs := make(map[statePair]int)
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var blockTotal, blockExact, biomeTotal, biomeExact, heightTotal, heightExact int
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var fluidMismatch, oreMismatch int
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for chunkIndex := 0; chunkIndex < count; chunkIndex++ {
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var coords [8]byte
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if _, err := io.ReadFull(f, coords[:]); err != nil {
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@ -52,8 +57,18 @@ func TestVanillaBlockParity(t *testing.T) {
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t.Fatal(err)
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}
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want := binary.BigEndian.Uint16(state[:])
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if got := chunk.GetBlock(x, y, z); got != want {
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t.Fatalf("chunk (%d,%d) block (%d,%d,%d): got state %d want %d", cx, cz, x, y, z, got, want)
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got := chunk.GetBlock(x, y, z)
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blockTotal++
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if got == want {
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blockExact++
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} else {
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pairs[statePair{got, want}]++
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if isFluidState(got) || isFluidState(want) {
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fluidMismatch++
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}
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if isOreState(got) || isOreState(want) {
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oreMismatch++
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}
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}
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}
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}
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@ -65,17 +80,81 @@ func TestVanillaBlockParity(t *testing.T) {
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t.Fatal(err)
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}
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want := binary.BigEndian.Uint16(state[:])
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if got := chunk.GetBiome(x, y, z); got != want {
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t.Fatalf("chunk (%d,%d) biome (%d,%d,%d): got %d want %d", cx, cz, x, y, z, got, want)
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biomeTotal++
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if got := chunk.GetBiome(x, y, z); got == want {
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biomeExact++
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}
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}
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}
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}
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heightmaps := chunk.ParityHeightmaps()
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for kind := range heightmaps {
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for idx, got := range heightmaps[kind] {
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if _, err := io.ReadFull(f, state[:]); err != nil {
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t.Fatal(err)
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}
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want := int16(binary.BigEndian.Uint16(state[:]))
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heightTotal++
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if got == want {
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heightExact++
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} else if os.Getenv("REGIONIO_REQUIRE_PARITY") == "1" && heightTotal < 4 {
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t.Logf("heightmap %d chunk (%d,%d) column %d: got %d want %d", kind, cx, cz, idx, got, want)
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}
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}
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}
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}
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var trailing [1]byte
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if n, err := f.Read(trailing[:]); n != 0 || err != io.EOF {
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t.Fatalf("fixture has trailing data or read error: n=%d err=%v", n, err)
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}
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type pairCount struct {
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pair statePair
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count int
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}
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top := make([]pairCount, 0, len(pairs))
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for pair, n := range pairs {
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top = append(top, pairCount{pair, n})
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}
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sort.Slice(top, func(i, j int) bool { return top[i].count > top[j].count })
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if len(top) > 12 {
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top = top[:12]
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}
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for _, mismatch := range top {
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t.Logf("block mismatch %d: %s (%d) -> %s (%d)", mismatch.count,
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stateLabel(mismatch.pair.got), mismatch.pair.got, stateLabel(mismatch.pair.want), mismatch.pair.want)
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}
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t.Logf("block exact %d/%d (%.3f%%), biome exact %d/%d (%.3f%%), heightmaps exact %d/%d (%.3f%%), fluid mismatches %d, ore mismatches %d",
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blockExact, blockTotal, percent(blockExact, blockTotal), biomeExact, biomeTotal, percent(biomeExact, biomeTotal),
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heightExact, heightTotal, percent(heightExact, heightTotal), fluidMismatch, oreMismatch)
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// The ordinary CI profile is a regression floor while the port is still
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// incomplete. REGIONIO_REQUIRE_PARITY upgrades the same exhaustive audit to
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// exact equality; there is no sampled or summary-only comparison path.
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if percent(blockExact, blockTotal) < 90 || biomeExact != biomeTotal || heightExact != heightTotal {
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t.Fatalf("vanilla parity regressed below the committed baseline")
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}
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if os.Getenv("REGIONIO_REQUIRE_PARITY") == "1" && (blockExact != blockTotal || biomeExact != biomeTotal || heightExact != heightTotal) {
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t.Fatalf("vanilla parity failed: %d block, %d biome, %d heightmap mismatches",
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blockTotal-blockExact, biomeTotal-biomeExact, heightTotal-heightExact)
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}
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}
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func percent(exact, total int) float64 {
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if total == 0 {
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return 100
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}
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return 100 * float64(exact) / float64(total)
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}
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func stateLabel(id uint16) string {
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if state, ok := stateByID(id); ok {
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return state.Name
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}
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return "unknown"
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}
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func isOreState(id uint16) bool {
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state, ok := stateByID(id)
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return ok && (strings.HasSuffix(state.Name, "_ore") || strings.HasPrefix(state.Name, "minecraft:raw_"))
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}
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// TestVanillaParity compares our generated surface heights against heights
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