Fix default spawn packet layout

This commit is contained in:
Master290 2026-07-21 10:22:31 +03:00
parent cbd5c7b546
commit 6413216876
2 changed files with 45 additions and 1 deletions

View file

@ -0,0 +1,40 @@
package network
import (
"testing"
"regionio/internal/protocol"
)
func TestSendDefaultSpawnPositionLayout(t *testing.T) {
recorder := &recordingConn{}
h := &handler{conn: NewConn(recorder)}
if err := h.sendDefaultSpawnPosition(); err != nil {
t.Fatal(err)
}
packets := recorder.take(t)
if len(packets) != 1 {
t.Fatalf("packet count = %d, want 1", len(packets))
}
if packets[0].ID != protocol.PlayDefaultSpawnPos {
t.Fatalf("packet ID = %#x, want %#x", packets[0].ID, protocol.PlayDefaultSpawnPos)
}
r := protocol.NewReader(packets[0].Data)
if dimension, err := r.String(); err != nil || dimension != "minecraft:overworld" {
t.Fatalf("dimension = %q, %v; want minecraft:overworld", dimension, err)
}
if x, y, z, err := r.Position(); err != nil || x != 8 || y != 100 || z != 8 {
t.Fatalf("position = (%d, %d, %d), %v; want (8, 100, 8)", x, y, z, err)
}
if yaw, err := r.Float32(); err != nil || yaw != 0 {
t.Fatalf("yaw = %v, %v; want 0", yaw, err)
}
if pitch, err := r.Float32(); err != nil || pitch != 0 {
t.Fatalf("pitch = %v, %v; want 0", pitch, err)
}
if remaining := r.Remaining(); remaining != 0 {
t.Fatalf("remaining bytes = %d, want 0", remaining)
}
}