Evaluate world-aware block predicates
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1a921434d9
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3 changed files with 196 additions and 1 deletions
129
internal/world/block_predicate.go
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129
internal/world/block_predicate.go
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package world
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import (
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"encoding/json"
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"fmt"
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"regionio/internal/worldgen"
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)
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type rawBlockPredicate struct {
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Type string `json:"type"`
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Offset [3]int `json:"offset"`
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Blocks json.RawMessage `json:"blocks"`
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Tag string `json:"tag"`
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Fluids json.RawMessage `json:"fluids"`
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Predicate json.RawMessage `json:"predicate"`
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Predicates []json.RawMessage `json:"predicates"`
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}
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func (r *decorationRegion) testBlockPredicate(set *worldgen.FeatureSet, raw json.RawMessage, position worldgen.FeaturePosition) (bool, error) {
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var predicate rawBlockPredicate
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if err := json.Unmarshal(raw, &predicate); err != nil {
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return false, fmt.Errorf("world: decode block predicate: %w", err)
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}
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position.X += predicate.Offset[0]
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position.Y += predicate.Offset[1]
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position.Z += predicate.Offset[2]
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switch predicate.Type {
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case "minecraft:true":
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return true, nil
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case "minecraft:inside_world_bounds":
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return position.Y >= MinY && position.Y < MinY+WorldHeight, nil
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case "minecraft:matching_blocks":
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names, err := decodeStringList(predicate.Blocks)
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if err != nil {
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return false, fmt.Errorf("world: matching_blocks: %w", err)
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}
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state, ok := stateByID(r.getBlock(position.X, position.Y, position.Z))
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if !ok {
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return false, nil
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}
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for _, name := range names {
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if state.Name == name {
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return true, nil
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}
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}
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return false, nil
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case "minecraft:matching_block_tag":
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if predicate.Tag == "" {
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return false, fmt.Errorf("world: matching_block_tag missing tag")
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}
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state, ok := stateByID(r.getBlock(position.X, position.Y, position.Z))
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if !ok {
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return false, nil
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}
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for _, name := range flattenBlockTag(set, predicate.Tag, nil) {
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if state.Name == name {
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return true, nil
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}
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}
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return false, nil
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case "minecraft:matching_fluids":
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fluids, err := decodeStringList(predicate.Fluids)
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if err != nil {
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return false, fmt.Errorf("world: matching_fluids: %w", err)
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}
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state := r.getBlock(position.X, position.Y, position.Z)
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for _, fluid := range fluids {
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if stateFlags(state)&flagFluid != 0 &&
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(fluid == "minecraft:water" || fluid == "minecraft:flowing_water") && isWaterState(state) {
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return true, nil
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}
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if stateFlags(state)&flagFluid != 0 &&
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(fluid == "minecraft:lava" || fluid == "minecraft:flowing_lava") && isLavaState(state) {
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return true, nil
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}
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}
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return false, nil
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case "minecraft:all_of":
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for _, child := range predicate.Predicates {
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ok, err := r.testBlockPredicate(set, child, position)
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if err != nil || !ok {
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return ok, err
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}
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}
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return true, nil
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case "minecraft:any_of":
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for _, child := range predicate.Predicates {
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ok, err := r.testBlockPredicate(set, child, position)
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if err != nil {
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return false, err
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}
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if ok {
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return true, nil
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}
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}
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return false, nil
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case "minecraft:not":
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if len(predicate.Predicate) == 0 {
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return false, fmt.Errorf("world: not predicate missing child")
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}
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ok, err := r.testBlockPredicate(set, predicate.Predicate, position)
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return !ok, err
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default:
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return false, fmt.Errorf("world: unsupported block predicate %q", predicate.Type)
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}
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}
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func decodeStringList(raw json.RawMessage) ([]string, error) {
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var one string
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if err := json.Unmarshal(raw, &one); err == nil {
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return []string{one}, nil
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}
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var many []string
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if err := json.Unmarshal(raw, &many); err != nil || len(many) == 0 {
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return nil, fmt.Errorf("invalid string list %s", raw)
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}
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return many, nil
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}
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func isWaterState(state uint16) bool {
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value, ok := stateByID(state)
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return ok && stateFlags(state)&flagFluid != 0 && value.Name != "minecraft:lava"
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}
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func isLavaState(state uint16) bool {
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value, ok := stateByID(state)
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return ok && value.Name == "minecraft:lava"
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}
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