Match very biased height sampling

This commit is contained in:
Daniar Mannanov 2026-08-17 10:56:05 +03:00
parent 8e73993adf
commit 4fa0a5e554
3 changed files with 23 additions and 4 deletions

View file

@ -137,6 +137,26 @@ func TestPlacementHeightDistributionsStayWithinInclusiveBounds(t *testing.T) {
}
}
func TestVeryBiasedToBottomConsumesVanillaDraws(t *testing.T) {
plan := PlacementPlan{
HeightDistribution: "minecraft:very_biased_to_bottom",
MinY: HeightProvider{Absolute: intPtr(-64)},
MaxY: HeightProvider{Absolute: intPtr(320)},
}
gotRandom := NewLegacy(12345)
wantRandom := NewLegacy(12345)
for sample := 0; sample < 16; sample++ {
first := int(wantRandom.NextIntN(377))
want := -64 + int(wantRandom.NextIntN(int32(first+8)))
if got := plan.SampleY(gotRandom, -64, 384); got != want {
t.Fatalf("sample %d = %d, want %d", sample, got, want)
}
}
if got, want := gotRandom.NextLong(), wantRandom.NextLong(); got != want {
t.Fatalf("random state after samples = %d, want %d", got, want)
}
}
func TestPlacementPositionsPreservesModifierOrder(t *testing.T) {
modifier := func(raw string) PlacementModifier {
var value PlacementModifier