Bound connection outbound queues
This commit is contained in:
parent
ca019756ec
commit
28c11e2fc2
3 changed files with 246 additions and 19 deletions
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@ -4,6 +4,7 @@ package network
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import (
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"bufio"
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"errors"
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"io"
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"net"
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"sync"
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@ -13,7 +14,18 @@ import (
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"regionio/internal/server"
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)
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const networkWriteTimeout = 30 * time.Second
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const (
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networkWriteTimeout = 30 * time.Second
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outboundQueueSize = 256
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maxOutboundBytes = 8 * 1024 * 1024
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)
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var ErrOutboundFull = errors.New("network: outbound queue full")
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type outboundPacket struct {
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frame []byte
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done chan error
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}
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// Conn wraps a TCP connection with buffered reads and tracks protocol state.
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type Conn struct {
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@ -27,19 +39,27 @@ type Conn struct {
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// Profile is populated once the client identifies during login.
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Profile server.Profile
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// writeMu serializes writes so a background sender (e.g. keep-alive) and
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// the read-loop handler never interleave bytes on the wire.
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writeMu sync.Mutex
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outbound chan outboundPacket
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done chan struct{}
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writerDone chan struct{}
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closeOnce sync.Once
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outboundMu sync.Mutex
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pendingBytes int
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}
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// NewConn wraps a raw TCP connection.
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func NewConn(raw net.Conn) *Conn {
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return &Conn{
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c := &Conn{
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raw: raw,
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br: bufio.NewReaderSize(raw, 4096),
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state: protocol.StateHandshaking,
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compressionThreshold: -1,
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outbound: make(chan outboundPacket, outboundQueueSize),
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done: make(chan struct{}),
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writerDone: make(chan struct{}),
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}
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go c.writeLoop()
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return c
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}
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// State returns the current protocol state.
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@ -68,16 +88,18 @@ func (c *Conn) ReadPacket() (protocol.Packet, error) {
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return pkt, err
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}
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// Send writes a packet with the given ID and pre-encoded body. Safe for
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// concurrent use.
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// Send queues a packet and waits until the connection's sole writer has put it
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// on the wire. Waiting preserves state-machine ordering while keeping all socket
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// writes serialized through the bounded outbound queue.
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func (c *Conn) Send(id int32, body []byte) error {
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c.writeMu.Lock()
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defer c.writeMu.Unlock()
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if err := c.raw.SetWriteDeadline(time.Now().Add(networkWriteTimeout)); err != nil {
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return err
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}
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defer c.raw.SetWriteDeadline(time.Time{})
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return protocol.WritePacket(c.raw, c.compressionThreshold, id, body)
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return c.sendFrame(protocol.AppendPacket(nil, c.compressionThreshold, id, body), true)
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}
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// Enqueue adds a packet without waiting for the socket. Server broadcasts use
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// it so one slow recipient cannot stall the world or another connection. A
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// client that exceeds the bounded queue is disconnected.
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func (c *Conn) Enqueue(id int32, body []byte) error {
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return c.sendFrame(protocol.AppendPacket(nil, c.compressionThreshold, id, body), false)
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}
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// SendWriter writes a packet whose body was built with a protocol.Writer.
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@ -89,8 +111,73 @@ func (c *Conn) SendWriter(id int32, w *protocol.Writer) error {
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// The frame must have been built for this connection's compression threshold.
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// Safe for concurrent use.
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func (c *Conn) SendFramed(frame []byte) error {
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c.writeMu.Lock()
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defer c.writeMu.Unlock()
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return c.sendFrame(frame, true)
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}
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func (c *Conn) sendFrame(frame []byte, wait bool) error {
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packet := outboundPacket{frame: frame}
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if wait {
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packet.done = make(chan error, 1)
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}
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c.outboundMu.Lock()
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if c.pendingBytes+len(frame) > maxOutboundBytes {
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c.outboundMu.Unlock()
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c.abort()
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return ErrOutboundFull
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}
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select {
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case <-c.done:
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c.outboundMu.Unlock()
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return net.ErrClosed
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case c.outbound <- packet:
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c.pendingBytes += len(frame)
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c.outboundMu.Unlock()
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default:
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c.outboundMu.Unlock()
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c.abort()
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return ErrOutboundFull
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}
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if packet.done == nil {
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return nil
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}
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select {
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case err := <-packet.done:
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return err
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case <-c.done:
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select {
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case err := <-packet.done:
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return err
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default:
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return net.ErrClosed
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}
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}
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}
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func (c *Conn) writeLoop() {
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defer close(c.writerDone)
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for {
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select {
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case packet := <-c.outbound:
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err := c.writeFrame(packet.frame)
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c.outboundMu.Lock()
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c.pendingBytes -= len(packet.frame)
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c.outboundMu.Unlock()
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if packet.done != nil {
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packet.done <- err
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}
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if err != nil {
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c.abort()
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c.failPending(err)
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return
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}
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case <-c.done:
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c.failPending(net.ErrClosed)
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return
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}
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}
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}
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func (c *Conn) writeFrame(frame []byte) error {
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if err := c.raw.SetWriteDeadline(time.Now().Add(networkWriteTimeout)); err != nil {
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return err
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}
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@ -108,8 +195,35 @@ func (c *Conn) SendFramed(frame []byte) error {
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return nil
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}
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func (c *Conn) failPending(err error) {
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for {
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select {
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case packet := <-c.outbound:
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c.outboundMu.Lock()
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c.pendingBytes -= len(packet.frame)
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c.outboundMu.Unlock()
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if packet.done != nil {
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packet.done <- err
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}
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default:
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return
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}
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}
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}
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func (c *Conn) abort() {
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c.closeOnce.Do(func() {
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close(c.done)
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_ = c.raw.Close()
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})
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}
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// CompressionThreshold returns the active threshold (-1 if disabled).
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func (c *Conn) CompressionThreshold() int32 { return c.compressionThreshold }
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// Close closes the underlying connection.
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func (c *Conn) Close() error { return c.raw.Close() }
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// Close stops the writer and closes the underlying connection.
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func (c *Conn) Close() error {
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c.abort()
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<-c.writerDone
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return nil
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}
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113
internal/network/conn_queue_test.go
Normal file
113
internal/network/conn_queue_test.go
Normal file
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@ -0,0 +1,113 @@
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package network
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import (
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"bufio"
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"bytes"
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"errors"
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"io"
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"net"
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"sync"
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"testing"
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"time"
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"regionio/internal/protocol"
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)
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type blockedConn struct {
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mu sync.Mutex
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closed bool
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release chan struct{}
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once sync.Once
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}
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func newBlockedConn() *blockedConn { return &blockedConn{release: make(chan struct{})} }
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func (c *blockedConn) Read([]byte) (int, error) { return 0, io.EOF }
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func (c *blockedConn) Write(p []byte) (int, error) {
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<-c.release
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c.mu.Lock()
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defer c.mu.Unlock()
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if c.closed {
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return 0, net.ErrClosed
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}
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return len(p), nil
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}
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func (c *blockedConn) Close() error {
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c.mu.Lock()
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c.closed = true
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c.mu.Unlock()
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c.once.Do(func() { close(c.release) })
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return nil
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}
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func (c *blockedConn) LocalAddr() net.Addr { return testAddr("local") }
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func (c *blockedConn) RemoteAddr() net.Addr { return testAddr("remote") }
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func (c *blockedConn) SetDeadline(time.Time) error { return nil }
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func (c *blockedConn) SetReadDeadline(time.Time) error { return nil }
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func (c *blockedConn) SetWriteDeadline(time.Time) error { return nil }
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func TestConnWriterPreservesPacketOrder(t *testing.T) {
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raw := &recordingConn{}
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conn := NewConn(raw)
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defer conn.Close()
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for id := int32(1); id <= 3; id++ {
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if err := conn.Send(id, []byte{byte(id)}); err != nil {
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t.Fatal(err)
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}
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}
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raw.mu.Lock()
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data := append([]byte(nil), raw.buf.Bytes()...)
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raw.mu.Unlock()
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reader := bufio.NewReader(bytes.NewReader(data))
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for want := int32(1); want <= 3; want++ {
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packet, err := protocol.ReadPacket(reader, -1)
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if err != nil {
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t.Fatal(err)
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}
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if packet.ID != want || len(packet.Data) != 1 || packet.Data[0] != byte(want) {
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t.Fatalf("packet %d = id %d data %v", want, packet.ID, packet.Data)
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}
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}
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}
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func TestConnEnqueueDisconnectsAtByteBudget(t *testing.T) {
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raw := newBlockedConn()
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conn := NewConn(raw)
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body := make([]byte, protocol.MaxPacketSize)
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var err error
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for i := 0; i < 8; i++ {
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err = conn.Enqueue(1, body)
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if err != nil {
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break
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}
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}
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if !errors.Is(err, ErrOutboundFull) {
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t.Fatalf("enqueue error = %v, want ErrOutboundFull", err)
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}
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select {
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case <-conn.done:
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case <-time.After(time.Second):
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t.Fatal("queue overflow did not close connection")
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}
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if err := conn.Close(); err != nil {
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t.Fatal(err)
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}
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}
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func TestConnCloseUnblocksWaitingSend(t *testing.T) {
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raw := newBlockedConn()
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conn := NewConn(raw)
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result := make(chan error, 1)
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go func() { result <- conn.Send(1, []byte("blocked")) }()
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time.Sleep(10 * time.Millisecond)
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if err := conn.Close(); err != nil {
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t.Fatal(err)
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}
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select {
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case err := <-result:
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if err == nil {
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t.Fatal("blocked send succeeded after close")
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}
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case <-time.After(time.Second):
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t.Fatal("Close did not unblock Send")
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}
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}
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@ -25,7 +25,7 @@ const (
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// hands chunk streaming off to the background streamer. The streamer stops when
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// h.ctx (the connection lifetime context) is cancelled.
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func (h *handler) beginPlay() error {
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session, err := h.srv.RegisterPlayer(h.conn.Profile, h.conn.Send)
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session, err := h.srv.RegisterPlayer(h.conn.Profile, h.conn.Enqueue)
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if err != nil {
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return err
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}
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