Execute world-aware placement modifiers

This commit is contained in:
Daniar Mannanov 2026-08-11 12:33:35 +03:00
parent 053c5bec6a
commit 11440f556c
5 changed files with 336 additions and 4 deletions

View file

@ -123,8 +123,10 @@ type FeaturePosition struct {
} }
type PlacementContext struct { type PlacementContext struct {
MinY, Height int MinY, Height int
BiomeAllows func(FeaturePosition) bool BiomeAllows func(FeaturePosition) bool
HeightAt func(string, int, int) int
BlockPredicate func(json.RawMessage, FeaturePosition) (bool, error)
} }
type CountProvider struct { type CountProvider struct {
@ -549,6 +551,75 @@ func (s *FeatureSet) PlacementPositions(name string, r RandomSource, origin Feat
} }
position.Y = plan.SampleY(r, context.MinY, context.Height) position.Y = plan.SampleY(r, context.MinY, context.Height)
return next(position) return next(position)
case "minecraft:heightmap":
var value struct {
Heightmap string `json:"heightmap"`
}
if err := json.Unmarshal(modifier.Raw, &value); err != nil || value.Heightmap == "" {
return fmt.Errorf("worldgen: %s invalid heightmap placement", name)
}
if context.HeightAt == nil {
return fmt.Errorf("worldgen: %s heightmap placement requires HeightAt", name)
}
position.Y = context.HeightAt(value.Heightmap, position.X, position.Z)
if position.Y > context.MinY {
return next(position)
}
return nil
case "minecraft:surface_water_depth_filter":
var value struct {
MaxWaterDepth int `json:"max_water_depth"`
}
if err := json.Unmarshal(modifier.Raw, &value); err != nil || value.MaxWaterDepth < 0 {
return fmt.Errorf("worldgen: %s invalid surface water depth filter", name)
}
if context.HeightAt == nil {
return fmt.Errorf("worldgen: %s surface water depth filter requires HeightAt", name)
}
oceanFloor := context.HeightAt("OCEAN_FLOOR", position.X, position.Z)
worldSurface := context.HeightAt("WORLD_SURFACE", position.X, position.Z)
if worldSurface-oceanFloor <= value.MaxWaterDepth {
return next(position)
}
return nil
case "minecraft:random_offset":
var value struct {
XZSpread json.RawMessage `json:"xz_spread"`
YSpread json.RawMessage `json:"y_spread"`
}
if err := json.Unmarshal(modifier.Raw, &value); err != nil {
return err
}
xz, err := parsePlacementIntProvider(value.XZSpread)
if err != nil {
return fmt.Errorf("worldgen: %s xz spread: %w", name, err)
}
y, err := parsePlacementIntProvider(value.YSpread)
if err != nil {
return fmt.Errorf("worldgen: %s y spread: %w", name, err)
}
position.X += xz.Sample(r)
position.Y += y.Sample(r)
position.Z += xz.Sample(r)
return next(position)
case "minecraft:block_predicate_filter":
var value struct {
Predicate json.RawMessage `json:"predicate"`
}
if err := json.Unmarshal(modifier.Raw, &value); err != nil || len(value.Predicate) == 0 {
return fmt.Errorf("worldgen: %s invalid block predicate filter", name)
}
if context.BlockPredicate == nil {
return fmt.Errorf("worldgen: %s block predicate filter requires BlockPredicate", name)
}
ok, err := context.BlockPredicate(value.Predicate, position)
if err != nil {
return err
}
if ok {
return next(position)
}
return nil
case "minecraft:biome": case "minecraft:biome":
if context.BiomeAllows == nil || context.BiomeAllows(position) { if context.BiomeAllows == nil || context.BiomeAllows(position) {
return next(position) return next(position)
@ -564,6 +635,75 @@ func (s *FeatureSet) PlacementPositions(name string, r RandomSource, origin Feat
return result, nil return result, nil
} }
type placementIntProvider struct {
typeName string
min, max, plateau int
mean, deviation float32
}
func (p placementIntProvider) Sample(r RandomSource) int {
switch p.typeName {
case "minecraft:uniform":
return p.min + int(r.NextIntN(int32(p.max-p.min+1)))
case "minecraft:trapezoid":
if p.plateau == 0 && p.max == -p.min {
return int(r.NextIntN(int32(p.max+1))) - int(r.NextIntN(int32(p.max+1)))
}
rangeSize := p.max - p.min
if p.plateau == rangeSize {
return p.min + int(r.NextIntN(int32(rangeSize+1)))
}
left := (rangeSize - p.plateau) / 2
right := rangeSize - left
return p.min + int(r.NextIntN(int32(right+1))) + int(r.NextIntN(int32(left+1)))
case "minecraft:clamped_normal":
value := float32(r.NextGaussian())*p.deviation + p.mean
if value < float32(p.min) {
value = float32(p.min)
} else if value > float32(p.max) {
value = float32(p.max)
}
return int(value)
default:
return p.min
}
}
func parsePlacementIntProvider(raw json.RawMessage) (placementIntProvider, error) {
var fixed int
if err := json.Unmarshal(raw, &fixed); err == nil {
return placementIntProvider{min: fixed, max: fixed}, nil
}
var value struct {
Type string `json:"type"`
Min int `json:"min"`
Max int `json:"max"`
MinInclusive int `json:"min_inclusive"`
MaxInclusive int `json:"max_inclusive"`
Plateau int `json:"plateau"`
Mean, Deviation float32
}
if err := json.Unmarshal(raw, &value); err != nil {
return placementIntProvider{}, err
}
provider := placementIntProvider{typeName: value.Type, plateau: value.Plateau, mean: value.Mean, deviation: value.Deviation}
switch value.Type {
case "minecraft:trapezoid":
provider.min, provider.max = value.Min, value.Max
if provider.max < provider.min || provider.plateau < 0 || provider.plateau > provider.max-provider.min {
return placementIntProvider{}, fmt.Errorf("invalid trapezoid provider %s", raw)
}
case "minecraft:uniform", "minecraft:clamped_normal":
provider.min, provider.max = value.MinInclusive, value.MaxInclusive
if provider.max < provider.min || value.Type == "minecraft:clamped_normal" && provider.deviation <= 0 {
return placementIntProvider{}, fmt.Errorf("invalid %s provider %s", value.Type, raw)
}
default:
return placementIntProvider{}, fmt.Errorf("unsupported int provider %s", raw)
}
return provider, nil
}
func placementHeightPlan(raw json.RawMessage) (PlacementPlan, error) { func placementHeightPlan(raw json.RawMessage) (PlacementPlan, error) {
var value struct { var value struct {
Height struct { Height struct {

View file

@ -143,3 +143,90 @@ func TestPlacementPositionsPreservesModifierOrder(t *testing.T) {
t.Fatalf("positions = %v, want %v", got, want) t.Fatalf("positions = %v, want %v", got, want)
} }
} }
func TestPlacementPositionsWorldAwareModifiers(t *testing.T) {
modifier := func(raw string) PlacementModifier {
var value PlacementModifier
value.Raw = json.RawMessage(raw)
if err := json.Unmarshal(value.Raw, &value); err != nil {
t.Fatal(err)
}
return value
}
set := &FeatureSet{Placed: map[string]PlacedFeature{
"test": {Placement: []PlacementModifier{
modifier(`{"type":"minecraft:heightmap","heightmap":"MOTION_BLOCKING"}`),
modifier(`{"type":"minecraft:surface_water_depth_filter","max_water_depth":2}`),
modifier(`{"type":"minecraft:block_predicate_filter","predicate":{"type":"minecraft:matching_blocks","blocks":"minecraft:air"}}`),
}},
}}
var calls []string
got, err := set.PlacementPositions("test", NewLegacy(1), FeaturePosition{X: 8, Y: 0, Z: 9}, PlacementContext{
MinY: -64,
HeightAt: func(kind string, x, z int) int {
calls = append(calls, kind)
if kind == "MOTION_BLOCKING" {
return 42
}
if kind == "OCEAN_FLOOR" {
return 40
}
return 41
},
BlockPredicate: func(predicate json.RawMessage, position FeaturePosition) (bool, error) {
if string(predicate) != `{"type":"minecraft:matching_blocks","blocks":"minecraft:air"}` {
t.Fatalf("predicate = %s", predicate)
}
return position.Y == 42, nil
},
})
if err != nil {
t.Fatal(err)
}
want := []FeaturePosition{{X: 8, Y: 42, Z: 9}}
if !reflect.DeepEqual(got, want) {
t.Fatalf("positions = %v, want %v", got, want)
}
if !reflect.DeepEqual(calls, []string{"MOTION_BLOCKING", "OCEAN_FLOOR", "WORLD_SURFACE"}) {
t.Fatalf("heightmap calls = %v", calls)
}
}
func TestPlacementPositionsMatchesVanillaRandomOffsetVector(t *testing.T) {
modifier := func(raw string) PlacementModifier {
var value PlacementModifier
value.Raw = json.RawMessage(raw)
if err := json.Unmarshal(value.Raw, &value); err != nil {
t.Fatal(err)
}
return value
}
set := &FeatureSet{Placed: map[string]PlacedFeature{
"test": {Placement: []PlacementModifier{
modifier(`{"type":"minecraft:count","count":3}`),
modifier(`{"type":"minecraft:random_offset","xz_spread":{"type":"minecraft:trapezoid","max":4,"min":-4,"plateau":0},"y_spread":{"type":"minecraft:trapezoid","max":2,"min":-2,"plateau":0}}`),
}},
}}
got, err := set.PlacementPositions("test", NewLegacy(12345), FeaturePosition{X: 32, Y: 10, Z: -16}, PlacementContext{})
if err != nil {
t.Fatal(err)
}
want := []FeaturePosition{{33, 10, -20}, {30, 11, -16}, {31, 11, -17}}
if !reflect.DeepEqual(got, want) {
t.Fatalf("positions = %v, want vanilla %v", got, want)
}
}
func TestClampedNormalIntMatchesVanillaRuntimeVector(t *testing.T) {
provider, err := parsePlacementIntProvider(json.RawMessage(`{"type":"minecraft:clamped_normal","mean":0.0,"deviation":3.0,"min_inclusive":-10,"max_inclusive":10}`))
if err != nil {
t.Fatal(err)
}
r := NewLegacy(12345)
want := []int{0, 1, 2, -1, -3, -2, -2, 6}
for i, value := range want {
if got := provider.Sample(r); got != value {
t.Fatalf("sample[%d] = %d, want vanilla %d", i, got, value)
}
}
}

View file

@ -8,6 +8,7 @@ package worldgen
import ( import (
"crypto/md5" "crypto/md5"
"encoding/binary" "encoding/binary"
"math"
"math/bits" "math/bits"
) )
@ -50,6 +51,7 @@ type RandomSource interface {
NextDouble() float64 NextDouble() float64
NextFloat() float32 NextFloat() float32
NextBoolean() bool NextBoolean() bool
NextGaussian() float64
// ForkPositional returns a factory for deriving deterministic child sources // ForkPositional returns a factory for deriving deterministic child sources
// (used to seed noise octaves by name). // (used to seed noise octaves by name).
ForkPositional() PositionalRandomFactory ForkPositional() PositionalRandomFactory
@ -77,7 +79,11 @@ func positionSeed(x, y, z int) int64 {
// --- Xoroshiro128++ --- // --- Xoroshiro128++ ---
// Xoroshiro is XoroshiroRandomSource backed by Xoroshiro128PlusPlus. // Xoroshiro is XoroshiroRandomSource backed by Xoroshiro128PlusPlus.
type Xoroshiro struct{ lo, hi uint64 } type Xoroshiro struct {
lo, hi uint64
gaussian float64
haveGaussian bool
}
// NewXoroshiro seeds a Xoroshiro source from a 64-bit seed. // NewXoroshiro seeds a Xoroshiro source from a 64-bit seed.
func NewXoroshiro(seed int64) *Xoroshiro { func NewXoroshiro(seed int64) *Xoroshiro {
@ -132,6 +138,25 @@ func (x *Xoroshiro) NextFloat() float32 {
func (x *Xoroshiro) NextBoolean() bool { return x.nextBits()&1 != 0 } func (x *Xoroshiro) NextBoolean() bool { return x.nextBits()&1 != 0 }
func (x *Xoroshiro) NextGaussian() float64 {
if x.haveGaussian {
x.haveGaussian = false
return x.gaussian
}
for {
u := 2*x.NextDouble() - 1
v := 2*x.NextDouble() - 1
s := u*u + v*v
if s == 0 || s >= 1 {
continue
}
factor := math.Sqrt(-2 * math.Log(s) / s)
x.gaussian = v * factor
x.haveGaussian = true
return u * factor
}
}
// ConsumeCount advances the underlying generator n times. // ConsumeCount advances the underlying generator n times.
func (x *Xoroshiro) ConsumeCount(n int) { func (x *Xoroshiro) ConsumeCount(n int) {
for i := 0; i < n; i++ { for i := 0; i < n; i++ {
@ -168,7 +193,11 @@ const (
) )
// Legacy is LegacyRandomSource: java.util.Random's 48-bit LCG. // Legacy is LegacyRandomSource: java.util.Random's 48-bit LCG.
type Legacy struct{ seed uint64 } type Legacy struct {
seed uint64
gaussian float64
haveGaussian bool
}
// NewLegacy seeds a Legacy source, applying Java's seed scramble. // NewLegacy seeds a Legacy source, applying Java's seed scramble.
func NewLegacy(seed int64) *Legacy { func NewLegacy(seed int64) *Legacy {
@ -180,6 +209,7 @@ func NewLegacy(seed int64) *Legacy {
// SetSeed is java.util.Random.setSeed, which worldgen reseeds in place. // SetSeed is java.util.Random.setSeed, which worldgen reseeds in place.
func (r *Legacy) SetSeed(seed int64) { func (r *Legacy) SetSeed(seed int64) {
r.seed = (uint64(seed) ^ lcgMultiplier) & lcgMask r.seed = (uint64(seed) ^ lcgMultiplier) & lcgMask
r.haveGaussian = false
} }
// SetLargeFeatureSeed is WorldgenRandom.setLargeFeatureSeed: seed from the // SetLargeFeatureSeed is WorldgenRandom.setLargeFeatureSeed: seed from the
@ -246,6 +276,25 @@ func (r *Legacy) NextDouble() float64 {
func (r *Legacy) NextFloat() float32 { return float32(r.next(24)) * 0x1.0p-24 } func (r *Legacy) NextFloat() float32 { return float32(r.next(24)) * 0x1.0p-24 }
func (r *Legacy) NextBoolean() bool { return r.next(1) != 0 } func (r *Legacy) NextBoolean() bool { return r.next(1) != 0 }
func (r *Legacy) NextGaussian() float64 {
if r.haveGaussian {
r.haveGaussian = false
return r.gaussian
}
for {
u := 2*r.NextDouble() - 1
v := 2*r.NextDouble() - 1
s := u*u + v*v
if s == 0 || s >= 1 {
continue
}
factor := math.Sqrt(-2 * math.Log(s) / s)
r.gaussian = v * factor
r.haveGaussian = true
return u * factor
}
}
// ConsumeCount advances the LCG n times. // ConsumeCount advances the LCG n times.
func (r *Legacy) ConsumeCount(n int) { func (r *Legacy) ConsumeCount(n int) {
for i := 0; i < n; i++ { for i := 0; i < n; i++ {

View file

@ -71,3 +71,12 @@ func TestLegacyVectors(t *testing.T) {
} }
} }
} }
func TestLegacySetSeedResetsGaussianCache(t *testing.T) {
r := NewLegacy(12345)
first := r.NextGaussian()
r.SetSeed(12345)
if got := r.NextGaussian(); got != first {
t.Fatalf("NextGaussian after SetSeed = %v, want %v", got, first)
}
}

View file

@ -0,0 +1,47 @@
import java.util.List;
import java.util.stream.Stream;
import net.minecraft.SharedConstants;
import net.minecraft.core.BlockPos;
import net.minecraft.server.Bootstrap;
import net.minecraft.util.RandomSource;
import net.minecraft.util.valueproviders.ClampedNormalInt;
import net.minecraft.util.valueproviders.TrapezoidInt;
import net.minecraft.world.level.levelgen.LegacyRandomSource;
import net.minecraft.world.level.levelgen.placement.CountPlacement;
import net.minecraft.world.level.levelgen.placement.PlacementModifier;
import net.minecraft.world.level.levelgen.placement.RandomOffsetPlacement;
// Emits placement stream vectors from the official 26.1.2 runtime. These
// modifiers do not read PlacementContext, so no world or registry is required.
public final class VanillaPlacementVectors {
public static void main(String[] args) {
SharedConstants.tryDetectVersion();
Bootstrap.bootStrap();
RandomSource offsetRandom = new LegacyRandomSource(12345L);
List<PlacementModifier> modifiers = List.of(
CountPlacement.of(3),
RandomOffsetPlacement.of(
TrapezoidInt.of(-4, 4, 0),
TrapezoidInt.of(-2, 2, 0)));
Stream<BlockPos> positions = Stream.of(new BlockPos(32, 10, -16));
for (PlacementModifier modifier : modifiers) {
positions = positions.flatMap(position -> modifier.getPositions(null, offsetRandom, position));
}
System.out.println("offset=" + positions.map(VanillaPlacementVectors::position).toList());
RandomSource normalRandom = new LegacyRandomSource(12345L);
ClampedNormalInt normal = ClampedNormalInt.of(0.0F, 3.0F, -10, 10);
StringBuilder samples = new StringBuilder();
for (int i = 0; i < 8; i++) {
if (i > 0) samples.append(',');
samples.append(normal.sample(normalRandom));
}
System.out.println("normal=" + samples);
}
private static String position(BlockPos position) {
return position.getX() + ":" + position.getY() + ":" + position.getZ();
}
}