Execute world-aware placement modifiers

This commit is contained in:
Daniar Mannanov 2026-08-11 12:33:35 +03:00
parent 053c5bec6a
commit 11440f556c
5 changed files with 336 additions and 4 deletions

View file

@ -123,8 +123,10 @@ type FeaturePosition struct {
}
type PlacementContext struct {
MinY, Height int
BiomeAllows func(FeaturePosition) bool
MinY, Height int
BiomeAllows func(FeaturePosition) bool
HeightAt func(string, int, int) int
BlockPredicate func(json.RawMessage, FeaturePosition) (bool, error)
}
type CountProvider struct {
@ -549,6 +551,75 @@ func (s *FeatureSet) PlacementPositions(name string, r RandomSource, origin Feat
}
position.Y = plan.SampleY(r, context.MinY, context.Height)
return next(position)
case "minecraft:heightmap":
var value struct {
Heightmap string `json:"heightmap"`
}
if err := json.Unmarshal(modifier.Raw, &value); err != nil || value.Heightmap == "" {
return fmt.Errorf("worldgen: %s invalid heightmap placement", name)
}
if context.HeightAt == nil {
return fmt.Errorf("worldgen: %s heightmap placement requires HeightAt", name)
}
position.Y = context.HeightAt(value.Heightmap, position.X, position.Z)
if position.Y > context.MinY {
return next(position)
}
return nil
case "minecraft:surface_water_depth_filter":
var value struct {
MaxWaterDepth int `json:"max_water_depth"`
}
if err := json.Unmarshal(modifier.Raw, &value); err != nil || value.MaxWaterDepth < 0 {
return fmt.Errorf("worldgen: %s invalid surface water depth filter", name)
}
if context.HeightAt == nil {
return fmt.Errorf("worldgen: %s surface water depth filter requires HeightAt", name)
}
oceanFloor := context.HeightAt("OCEAN_FLOOR", position.X, position.Z)
worldSurface := context.HeightAt("WORLD_SURFACE", position.X, position.Z)
if worldSurface-oceanFloor <= value.MaxWaterDepth {
return next(position)
}
return nil
case "minecraft:random_offset":
var value struct {
XZSpread json.RawMessage `json:"xz_spread"`
YSpread json.RawMessage `json:"y_spread"`
}
if err := json.Unmarshal(modifier.Raw, &value); err != nil {
return err
}
xz, err := parsePlacementIntProvider(value.XZSpread)
if err != nil {
return fmt.Errorf("worldgen: %s xz spread: %w", name, err)
}
y, err := parsePlacementIntProvider(value.YSpread)
if err != nil {
return fmt.Errorf("worldgen: %s y spread: %w", name, err)
}
position.X += xz.Sample(r)
position.Y += y.Sample(r)
position.Z += xz.Sample(r)
return next(position)
case "minecraft:block_predicate_filter":
var value struct {
Predicate json.RawMessage `json:"predicate"`
}
if err := json.Unmarshal(modifier.Raw, &value); err != nil || len(value.Predicate) == 0 {
return fmt.Errorf("worldgen: %s invalid block predicate filter", name)
}
if context.BlockPredicate == nil {
return fmt.Errorf("worldgen: %s block predicate filter requires BlockPredicate", name)
}
ok, err := context.BlockPredicate(value.Predicate, position)
if err != nil {
return err
}
if ok {
return next(position)
}
return nil
case "minecraft:biome":
if context.BiomeAllows == nil || context.BiomeAllows(position) {
return next(position)
@ -564,6 +635,75 @@ func (s *FeatureSet) PlacementPositions(name string, r RandomSource, origin Feat
return result, nil
}
type placementIntProvider struct {
typeName string
min, max, plateau int
mean, deviation float32
}
func (p placementIntProvider) Sample(r RandomSource) int {
switch p.typeName {
case "minecraft:uniform":
return p.min + int(r.NextIntN(int32(p.max-p.min+1)))
case "minecraft:trapezoid":
if p.plateau == 0 && p.max == -p.min {
return int(r.NextIntN(int32(p.max+1))) - int(r.NextIntN(int32(p.max+1)))
}
rangeSize := p.max - p.min
if p.plateau == rangeSize {
return p.min + int(r.NextIntN(int32(rangeSize+1)))
}
left := (rangeSize - p.plateau) / 2
right := rangeSize - left
return p.min + int(r.NextIntN(int32(right+1))) + int(r.NextIntN(int32(left+1)))
case "minecraft:clamped_normal":
value := float32(r.NextGaussian())*p.deviation + p.mean
if value < float32(p.min) {
value = float32(p.min)
} else if value > float32(p.max) {
value = float32(p.max)
}
return int(value)
default:
return p.min
}
}
func parsePlacementIntProvider(raw json.RawMessage) (placementIntProvider, error) {
var fixed int
if err := json.Unmarshal(raw, &fixed); err == nil {
return placementIntProvider{min: fixed, max: fixed}, nil
}
var value struct {
Type string `json:"type"`
Min int `json:"min"`
Max int `json:"max"`
MinInclusive int `json:"min_inclusive"`
MaxInclusive int `json:"max_inclusive"`
Plateau int `json:"plateau"`
Mean, Deviation float32
}
if err := json.Unmarshal(raw, &value); err != nil {
return placementIntProvider{}, err
}
provider := placementIntProvider{typeName: value.Type, plateau: value.Plateau, mean: value.Mean, deviation: value.Deviation}
switch value.Type {
case "minecraft:trapezoid":
provider.min, provider.max = value.Min, value.Max
if provider.max < provider.min || provider.plateau < 0 || provider.plateau > provider.max-provider.min {
return placementIntProvider{}, fmt.Errorf("invalid trapezoid provider %s", raw)
}
case "minecraft:uniform", "minecraft:clamped_normal":
provider.min, provider.max = value.MinInclusive, value.MaxInclusive
if provider.max < provider.min || value.Type == "minecraft:clamped_normal" && provider.deviation <= 0 {
return placementIntProvider{}, fmt.Errorf("invalid %s provider %s", value.Type, raw)
}
default:
return placementIntProvider{}, fmt.Errorf("unsupported int provider %s", raw)
}
return provider, nil
}
func placementHeightPlan(raw json.RawMessage) (PlacementPlan, error) {
var value struct {
Height struct {