Execute world-aware placement modifiers
This commit is contained in:
parent
053c5bec6a
commit
11440f556c
5 changed files with 336 additions and 4 deletions
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@ -123,8 +123,10 @@ type FeaturePosition struct {
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}
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type PlacementContext struct {
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MinY, Height int
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BiomeAllows func(FeaturePosition) bool
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MinY, Height int
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BiomeAllows func(FeaturePosition) bool
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HeightAt func(string, int, int) int
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BlockPredicate func(json.RawMessage, FeaturePosition) (bool, error)
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}
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type CountProvider struct {
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@ -549,6 +551,75 @@ func (s *FeatureSet) PlacementPositions(name string, r RandomSource, origin Feat
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}
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position.Y = plan.SampleY(r, context.MinY, context.Height)
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return next(position)
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case "minecraft:heightmap":
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var value struct {
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Heightmap string `json:"heightmap"`
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}
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if err := json.Unmarshal(modifier.Raw, &value); err != nil || value.Heightmap == "" {
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return fmt.Errorf("worldgen: %s invalid heightmap placement", name)
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}
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if context.HeightAt == nil {
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return fmt.Errorf("worldgen: %s heightmap placement requires HeightAt", name)
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}
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position.Y = context.HeightAt(value.Heightmap, position.X, position.Z)
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if position.Y > context.MinY {
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return next(position)
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}
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return nil
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case "minecraft:surface_water_depth_filter":
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var value struct {
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MaxWaterDepth int `json:"max_water_depth"`
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}
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if err := json.Unmarshal(modifier.Raw, &value); err != nil || value.MaxWaterDepth < 0 {
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return fmt.Errorf("worldgen: %s invalid surface water depth filter", name)
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}
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if context.HeightAt == nil {
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return fmt.Errorf("worldgen: %s surface water depth filter requires HeightAt", name)
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}
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oceanFloor := context.HeightAt("OCEAN_FLOOR", position.X, position.Z)
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worldSurface := context.HeightAt("WORLD_SURFACE", position.X, position.Z)
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if worldSurface-oceanFloor <= value.MaxWaterDepth {
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return next(position)
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}
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return nil
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case "minecraft:random_offset":
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var value struct {
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XZSpread json.RawMessage `json:"xz_spread"`
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YSpread json.RawMessage `json:"y_spread"`
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}
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if err := json.Unmarshal(modifier.Raw, &value); err != nil {
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return err
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}
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xz, err := parsePlacementIntProvider(value.XZSpread)
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if err != nil {
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return fmt.Errorf("worldgen: %s xz spread: %w", name, err)
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}
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y, err := parsePlacementIntProvider(value.YSpread)
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if err != nil {
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return fmt.Errorf("worldgen: %s y spread: %w", name, err)
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}
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position.X += xz.Sample(r)
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position.Y += y.Sample(r)
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position.Z += xz.Sample(r)
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return next(position)
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case "minecraft:block_predicate_filter":
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var value struct {
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Predicate json.RawMessage `json:"predicate"`
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}
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if err := json.Unmarshal(modifier.Raw, &value); err != nil || len(value.Predicate) == 0 {
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return fmt.Errorf("worldgen: %s invalid block predicate filter", name)
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}
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if context.BlockPredicate == nil {
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return fmt.Errorf("worldgen: %s block predicate filter requires BlockPredicate", name)
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}
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ok, err := context.BlockPredicate(value.Predicate, position)
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if err != nil {
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return err
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}
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if ok {
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return next(position)
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}
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return nil
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case "minecraft:biome":
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if context.BiomeAllows == nil || context.BiomeAllows(position) {
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return next(position)
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@ -564,6 +635,75 @@ func (s *FeatureSet) PlacementPositions(name string, r RandomSource, origin Feat
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return result, nil
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}
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type placementIntProvider struct {
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typeName string
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min, max, plateau int
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mean, deviation float32
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}
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func (p placementIntProvider) Sample(r RandomSource) int {
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switch p.typeName {
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case "minecraft:uniform":
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return p.min + int(r.NextIntN(int32(p.max-p.min+1)))
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case "minecraft:trapezoid":
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if p.plateau == 0 && p.max == -p.min {
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return int(r.NextIntN(int32(p.max+1))) - int(r.NextIntN(int32(p.max+1)))
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}
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rangeSize := p.max - p.min
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if p.plateau == rangeSize {
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return p.min + int(r.NextIntN(int32(rangeSize+1)))
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}
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left := (rangeSize - p.plateau) / 2
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right := rangeSize - left
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return p.min + int(r.NextIntN(int32(right+1))) + int(r.NextIntN(int32(left+1)))
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case "minecraft:clamped_normal":
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value := float32(r.NextGaussian())*p.deviation + p.mean
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if value < float32(p.min) {
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value = float32(p.min)
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} else if value > float32(p.max) {
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value = float32(p.max)
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}
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return int(value)
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default:
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return p.min
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}
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}
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func parsePlacementIntProvider(raw json.RawMessage) (placementIntProvider, error) {
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var fixed int
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if err := json.Unmarshal(raw, &fixed); err == nil {
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return placementIntProvider{min: fixed, max: fixed}, nil
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}
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var value struct {
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Type string `json:"type"`
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Min int `json:"min"`
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Max int `json:"max"`
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MinInclusive int `json:"min_inclusive"`
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MaxInclusive int `json:"max_inclusive"`
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Plateau int `json:"plateau"`
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Mean, Deviation float32
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}
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if err := json.Unmarshal(raw, &value); err != nil {
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return placementIntProvider{}, err
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}
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provider := placementIntProvider{typeName: value.Type, plateau: value.Plateau, mean: value.Mean, deviation: value.Deviation}
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switch value.Type {
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case "minecraft:trapezoid":
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provider.min, provider.max = value.Min, value.Max
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if provider.max < provider.min || provider.plateau < 0 || provider.plateau > provider.max-provider.min {
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return placementIntProvider{}, fmt.Errorf("invalid trapezoid provider %s", raw)
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}
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case "minecraft:uniform", "minecraft:clamped_normal":
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provider.min, provider.max = value.MinInclusive, value.MaxInclusive
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if provider.max < provider.min || value.Type == "minecraft:clamped_normal" && provider.deviation <= 0 {
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return placementIntProvider{}, fmt.Errorf("invalid %s provider %s", value.Type, raw)
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}
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default:
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return placementIntProvider{}, fmt.Errorf("unsupported int provider %s", raw)
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}
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return provider, nil
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}
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func placementHeightPlan(raw json.RawMessage) (PlacementPlan, error) {
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var value struct {
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Height struct {
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@ -143,3 +143,90 @@ func TestPlacementPositionsPreservesModifierOrder(t *testing.T) {
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t.Fatalf("positions = %v, want %v", got, want)
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}
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}
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func TestPlacementPositionsWorldAwareModifiers(t *testing.T) {
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modifier := func(raw string) PlacementModifier {
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var value PlacementModifier
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value.Raw = json.RawMessage(raw)
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if err := json.Unmarshal(value.Raw, &value); err != nil {
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t.Fatal(err)
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}
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return value
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}
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set := &FeatureSet{Placed: map[string]PlacedFeature{
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"test": {Placement: []PlacementModifier{
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modifier(`{"type":"minecraft:heightmap","heightmap":"MOTION_BLOCKING"}`),
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modifier(`{"type":"minecraft:surface_water_depth_filter","max_water_depth":2}`),
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modifier(`{"type":"minecraft:block_predicate_filter","predicate":{"type":"minecraft:matching_blocks","blocks":"minecraft:air"}}`),
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}},
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}}
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var calls []string
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got, err := set.PlacementPositions("test", NewLegacy(1), FeaturePosition{X: 8, Y: 0, Z: 9}, PlacementContext{
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MinY: -64,
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HeightAt: func(kind string, x, z int) int {
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calls = append(calls, kind)
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if kind == "MOTION_BLOCKING" {
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return 42
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}
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if kind == "OCEAN_FLOOR" {
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return 40
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}
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return 41
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},
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BlockPredicate: func(predicate json.RawMessage, position FeaturePosition) (bool, error) {
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if string(predicate) != `{"type":"minecraft:matching_blocks","blocks":"minecraft:air"}` {
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t.Fatalf("predicate = %s", predicate)
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}
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return position.Y == 42, nil
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},
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})
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if err != nil {
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t.Fatal(err)
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}
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want := []FeaturePosition{{X: 8, Y: 42, Z: 9}}
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if !reflect.DeepEqual(got, want) {
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t.Fatalf("positions = %v, want %v", got, want)
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}
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if !reflect.DeepEqual(calls, []string{"MOTION_BLOCKING", "OCEAN_FLOOR", "WORLD_SURFACE"}) {
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t.Fatalf("heightmap calls = %v", calls)
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}
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}
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func TestPlacementPositionsMatchesVanillaRandomOffsetVector(t *testing.T) {
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modifier := func(raw string) PlacementModifier {
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var value PlacementModifier
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value.Raw = json.RawMessage(raw)
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if err := json.Unmarshal(value.Raw, &value); err != nil {
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t.Fatal(err)
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}
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return value
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}
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set := &FeatureSet{Placed: map[string]PlacedFeature{
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"test": {Placement: []PlacementModifier{
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modifier(`{"type":"minecraft:count","count":3}`),
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modifier(`{"type":"minecraft:random_offset","xz_spread":{"type":"minecraft:trapezoid","max":4,"min":-4,"plateau":0},"y_spread":{"type":"minecraft:trapezoid","max":2,"min":-2,"plateau":0}}`),
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}},
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}}
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got, err := set.PlacementPositions("test", NewLegacy(12345), FeaturePosition{X: 32, Y: 10, Z: -16}, PlacementContext{})
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if err != nil {
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t.Fatal(err)
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}
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want := []FeaturePosition{{33, 10, -20}, {30, 11, -16}, {31, 11, -17}}
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if !reflect.DeepEqual(got, want) {
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t.Fatalf("positions = %v, want vanilla %v", got, want)
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}
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}
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func TestClampedNormalIntMatchesVanillaRuntimeVector(t *testing.T) {
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provider, err := parsePlacementIntProvider(json.RawMessage(`{"type":"minecraft:clamped_normal","mean":0.0,"deviation":3.0,"min_inclusive":-10,"max_inclusive":10}`))
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if err != nil {
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t.Fatal(err)
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}
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r := NewLegacy(12345)
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want := []int{0, 1, 2, -1, -3, -2, -2, 6}
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for i, value := range want {
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if got := provider.Sample(r); got != value {
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t.Fatalf("sample[%d] = %d, want vanilla %d", i, got, value)
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}
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}
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}
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@ -8,6 +8,7 @@ package worldgen
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import (
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"crypto/md5"
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"encoding/binary"
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"math"
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"math/bits"
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)
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@ -50,6 +51,7 @@ type RandomSource interface {
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NextDouble() float64
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NextFloat() float32
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NextBoolean() bool
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NextGaussian() float64
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// ForkPositional returns a factory for deriving deterministic child sources
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// (used to seed noise octaves by name).
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ForkPositional() PositionalRandomFactory
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@ -77,7 +79,11 @@ func positionSeed(x, y, z int) int64 {
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// --- Xoroshiro128++ ---
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// Xoroshiro is XoroshiroRandomSource backed by Xoroshiro128PlusPlus.
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type Xoroshiro struct{ lo, hi uint64 }
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type Xoroshiro struct {
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lo, hi uint64
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gaussian float64
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haveGaussian bool
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}
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// NewXoroshiro seeds a Xoroshiro source from a 64-bit seed.
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func NewXoroshiro(seed int64) *Xoroshiro {
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@ -132,6 +138,25 @@ func (x *Xoroshiro) NextFloat() float32 {
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func (x *Xoroshiro) NextBoolean() bool { return x.nextBits()&1 != 0 }
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func (x *Xoroshiro) NextGaussian() float64 {
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if x.haveGaussian {
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x.haveGaussian = false
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return x.gaussian
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}
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for {
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u := 2*x.NextDouble() - 1
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v := 2*x.NextDouble() - 1
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s := u*u + v*v
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if s == 0 || s >= 1 {
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continue
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}
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factor := math.Sqrt(-2 * math.Log(s) / s)
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x.gaussian = v * factor
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x.haveGaussian = true
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return u * factor
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}
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}
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// ConsumeCount advances the underlying generator n times.
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func (x *Xoroshiro) ConsumeCount(n int) {
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for i := 0; i < n; i++ {
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@ -168,7 +193,11 @@ const (
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)
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// Legacy is LegacyRandomSource: java.util.Random's 48-bit LCG.
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type Legacy struct{ seed uint64 }
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type Legacy struct {
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seed uint64
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gaussian float64
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haveGaussian bool
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}
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// NewLegacy seeds a Legacy source, applying Java's seed scramble.
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func NewLegacy(seed int64) *Legacy {
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@ -180,6 +209,7 @@ func NewLegacy(seed int64) *Legacy {
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// SetSeed is java.util.Random.setSeed, which worldgen reseeds in place.
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func (r *Legacy) SetSeed(seed int64) {
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r.seed = (uint64(seed) ^ lcgMultiplier) & lcgMask
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r.haveGaussian = false
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}
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// SetLargeFeatureSeed is WorldgenRandom.setLargeFeatureSeed: seed from the
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@ -246,6 +276,25 @@ func (r *Legacy) NextDouble() float64 {
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func (r *Legacy) NextFloat() float32 { return float32(r.next(24)) * 0x1.0p-24 }
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func (r *Legacy) NextBoolean() bool { return r.next(1) != 0 }
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func (r *Legacy) NextGaussian() float64 {
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if r.haveGaussian {
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r.haveGaussian = false
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return r.gaussian
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}
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for {
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u := 2*r.NextDouble() - 1
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v := 2*r.NextDouble() - 1
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s := u*u + v*v
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if s == 0 || s >= 1 {
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continue
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}
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factor := math.Sqrt(-2 * math.Log(s) / s)
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r.gaussian = v * factor
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r.haveGaussian = true
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return u * factor
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}
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}
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// ConsumeCount advances the LCG n times.
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func (r *Legacy) ConsumeCount(n int) {
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for i := 0; i < n; i++ {
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@ -71,3 +71,12 @@ func TestLegacyVectors(t *testing.T) {
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}
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}
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}
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func TestLegacySetSeedResetsGaussianCache(t *testing.T) {
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r := NewLegacy(12345)
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first := r.NextGaussian()
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r.SetSeed(12345)
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if got := r.NextGaussian(); got != first {
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t.Fatalf("NextGaussian after SetSeed = %v, want %v", got, first)
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}
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}
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47
tools/VanillaPlacementVectors.java
Normal file
47
tools/VanillaPlacementVectors.java
Normal file
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@ -0,0 +1,47 @@
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import java.util.List;
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import java.util.stream.Stream;
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import net.minecraft.SharedConstants;
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import net.minecraft.core.BlockPos;
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import net.minecraft.server.Bootstrap;
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import net.minecraft.util.RandomSource;
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import net.minecraft.util.valueproviders.ClampedNormalInt;
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import net.minecraft.util.valueproviders.TrapezoidInt;
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import net.minecraft.world.level.levelgen.LegacyRandomSource;
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import net.minecraft.world.level.levelgen.placement.CountPlacement;
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import net.minecraft.world.level.levelgen.placement.PlacementModifier;
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import net.minecraft.world.level.levelgen.placement.RandomOffsetPlacement;
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// Emits placement stream vectors from the official 26.1.2 runtime. These
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// modifiers do not read PlacementContext, so no world or registry is required.
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public final class VanillaPlacementVectors {
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public static void main(String[] args) {
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SharedConstants.tryDetectVersion();
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Bootstrap.bootStrap();
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RandomSource offsetRandom = new LegacyRandomSource(12345L);
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List<PlacementModifier> modifiers = List.of(
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CountPlacement.of(3),
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RandomOffsetPlacement.of(
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TrapezoidInt.of(-4, 4, 0),
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TrapezoidInt.of(-2, 2, 0)));
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Stream<BlockPos> positions = Stream.of(new BlockPos(32, 10, -16));
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for (PlacementModifier modifier : modifiers) {
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positions = positions.flatMap(position -> modifier.getPositions(null, offsetRandom, position));
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}
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System.out.println("offset=" + positions.map(VanillaPlacementVectors::position).toList());
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RandomSource normalRandom = new LegacyRandomSource(12345L);
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ClampedNormalInt normal = ClampedNormalInt.of(0.0F, 3.0F, -10, 10);
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StringBuilder samples = new StringBuilder();
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for (int i = 0; i < 8; i++) {
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if (i > 0) samples.append(',');
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samples.append(normal.sample(normalRandom));
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}
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System.out.println("normal=" + samples);
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}
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private static String position(BlockPos position) {
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return position.getX() + ":" + position.getY() + ":" + position.getZ();
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}
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}
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